Second Life: Oculus Rift Viewer Updated

I mentioned in the Third Party Dev article earlier today that the Oculus Rift Project Viewer updated. It jumped from version Second Life Project Oculus Rift Viewer version 3.7.18.295296 (like 2 years old) to version 4.1.0.317313 (7/1/2016).

The video is dated: Mar 25, 2016. – Remember. Unless you run the video through a VR headset, it is totally bogus when it comes what the experience is like…  Continue reading

Second Life Third Party Dev news

In week 26 the Third Party Developers’ meeting ran 47 minutes. As it is a holiday weekend in the USA many of the regular attenders were not there. But, we did get some good information and lots of dates, which is unusual. So, this gives us a good guide for what is coming and when.

Weekly Fitmesh Finds & I'm up for auction!

Weekly Fitmesh Finds & I’m up for auction!

Viewers

Second Life Inventory Message Viewer version 4.0.6.315555 – This RC viewer is almost certain to see a Tuesday promotion to the main viewer.  Continue reading

How is Avatar Complexity Doing?

More and more viewers are adopting the latest Linden additions to the viewer. The RLViewer just added the Avatar Complexity feature. So, more and more people are noticing the pop up messages generated by the Avatar Complexity feature. Merchants are starting to respond to the feature also. I suspect for now that concern is anticipatory rather than reactive.

Never Stop Dreaming.

Never Stop Dreaming

I have always suspected the majority of Second Life™ users have a level of concern about the amount of lag they add to the system and take some steps to reduce it. Of course most of us want to avoid lag. A few entitlement types put off on the Lab. But, I think that is a small percentage.  Continue reading