Virtual World Directions

Ciaran Laval in his blog has an article on Neoliberalism And Cardboard In Virtual Worlds And Games. Despite the title it is about the direction virtual worlds are going. He quotes from Elliot Murphy’s essay on computer games and politics:  Always a Lighthouse: Video Games and Radical Politics. This may give us another hint on Sansar’s economic model.

A cunning plan
A cunning plan

In America I suspect many will confuse the liberalism intended with the popular liberal/progressive ideology the mainstream media touts. In a 1984 style, radicals and socialists have taken over the word liberal for their use in describing socialism/collectivism, which are not liberal. But, in Ciaran’s quote we see neoliberalism is being used in its more classic meaning, i.e., the core tenets of neoliberalism: privatization, deregulation, commodification, and a celebration of personal profit. My kind of thinking. 

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Project Sansar & Second Life in the News

Ciaran Laval has an article I saw this morning: The Project Sansar Media Train Is Still Going Full Steam Ahead. In it he talks about two articles about Project Sansar with some mention of Second Life™.

Living My Own
Living My Own

There is not much of anything new to learn, but a couple of points. Ciaran does a good job analyzing what the two articles may mean for Sansar and Second Life.

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Ebbe Interview August 2015

Ebbe Altberg, the Linden Lab CEO, has given another interview. Jo Yardley’s article Upload VR interviews Ebbe Altberg about SL and Sansar in a rather lovely setting is where I first saw mention of it. https://www.youtube.com/watch?v=2mQj7TpE-Wc Jo thinks liking the setting of the interview is on the ‘shallow’ side… the woman actually has some depth, so … Read more

Second Life & Sansar in the News

Massively Overpowered (MO) posted: These Are The Companies That Are Trying To Build The Metaverse. While Linden Lab (214+ employees) is mentioned so is their competition; Altspace VR (20± employees), Facebook, and High Fidelity (). It seems Comcast and the Japanese company Tencent are investing in Altspace.

{ Down in the holler }
Down in the holler

Palmer Luckey is mentioned as talking about it being harder to abusive in VR than in the current 3D virtual worlds we have now. MO doesn’t exactly point us to where it is Palmer is talking. But, their article is inspired by an article on Re/code and they quote Palmer, “Virtual reality will make it a lot harder to be a total dick to somebody online.” Re/code says Philip Rosedale, co-founder of Second Life™ and CEO of High Fidelity, agrees. 

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Sansar in Entertainment News

Jo Yardley is pointing us to an article about Project Sansar that appeared in Variety. Variety magazine, according to Wikipedia, was a weekly magazine published from the East Coast covering entertainment. In 1933 they started also publishing a daily from the West Coast. Of course they have an online version.

und wenn ich für euch fliegen muss...♥
und wenn ich für euch fliegen muss…♥
and if I have to fly for you … ♥

Jo thinks this is great coverage for Sansar and Second Life. See: Variety writes about Project Sansar. She works with entertainment people from time to time helping them get their period pieces historically correct. So, she may know something or maybe it’s just she likes the people in the industry. 

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Project Sansar Instancing

Ciaran has the article Project Sansar To Offer Instancing And Perhaps A Different Approach To Branding Experiences posted. Ciaran has put together a set of clues and come to a conclusion. His reasoning seems plausible. So, what is instancing?

Song To The Siren (Sail To me)

Ciaran gives a quick answer. I’ll go a bit deeper. First let’s look at how Second Life™ works. We have a region running in a server. Technically we may have more than one region running in a server, but for our purposes here I’ll ignore that aspect. 

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