Unsharding Virtual Worlds

Unsharding Virtual Worlds

Now there is an odd phrase.

I read an article that is talking about MMO’s and player participation in the story… players having a real effect on the game story. Sound familiar? Their thought is that this is currently the last real unsolved challenge in MMO game design. I read the review with Myst Online in mind thinking about the MMO features we may need and some of the challenges. So, here are some of the concepts and how I see them in Myst Online.

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Particle Class Owner Banning Students Becomes a Circus

A friend recently went to attend a widely advertised SL class on particles. She expected nothing like what happened. She arrived and was banned as the class started, poof outa here. When contacting the class instructor/promoter/landowner she was told she was ejected for spamming. She knew she had not but the argument went nowhere and she could not get into the class. Feeling rejected and interested in the class she tried several approaches all with the same results.

This is bizarre. Someone offering a free class banning participants makes no sense. Then when one finds out that he is also selling scripts and other things from the area and banning customers too, it’s even more bizarre.

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Hello WordPress!

This is my first WordPress blog. Way more things to look at here than at eBlogger. This should be an interesting learning experience. I am learning to setup Word 2007 to use with blogs. Lots of popups telling me they are going to send my ID/password to the blog… have to turn that off, annoying. … Read more