A New Thing in Computer Logic

College of Scripting, Music and Science
College of Scripting, Music and Science

Second Life’s College of Scripting, Music and Science is a handy in-world reference for the Linden Scripting Language (LSL) that allows browsing. It is also a great place to send new residents to learn about Second Life. Around the landing area they have instructions every new player needs. Inside their building they have the scripting language references. But they have added something really different in their recent update.

The college’s reference rooms are a quick answer place when I can’t remember an LSL command or how something is done. The information is displayed on small billboard type reference cards. They have been updating them. I found a wonderful but surprising addition in the logic section. There is a set of reference cards on … thinking … or may be ‘debate’ would be a better word choice.

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Myst-Uru & Money

Eder DUru Guild Hall Replica
Eder D'Uru Guild Hall Replica

Being an international game Myst-Uru has players from the world over. There is a mix of players from different countries with different philosphies about money. With the coming of Myst Online open source (MO:OS – acronym from an inside Uru joke) the fan community is looking at hosing the game in commercial servers and finding ways to pay for the bandwidth needed for game play. Many fans want the game for free or to cost just enough to cover expenses. How that funding saga plays out is likely to be a reflection of real world financial philosophies played out in a virtual world. Whichever philosophy is yours, the choices will likely decide the fate of Myst-Uru. Consider and take your stand.

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Blender and Shrink Wrap for Second Life

If that title makes no sense to you and you make sculpties then pay attention. There are some great 3D models spread around the Internet. The problem with using them in SL is there is no easy way to get them into SL. The only meshes we can bring in, for now, are Sculpties (4/09).

Sculpties have strict limits on the number of vertices a mesh can have and the number of rows and columns of vertices. You can bring in almost any arrangement of vertices. The problem is it may look like vertex vomit (I heard that somewhere). One must get the numbers right for it to look good in Second Life. Shrink wrapping is a way to turn those models into sculpties. One can take a premade sculpty mesh and shrink wrap it over another model. Presto easy conforming mesh.

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FREE TEXTURE ORGANIZER

OMG! This is so great! I just stumbled across it. Someone was using it in the IBM Sandbox. This organizer was made by Liandra Ceawlin. It is free and you can get it at her place. She has a few scripts she is giving away for free. They are worth having.

Liandra Ceawlins Chessboard
Liandra Ceawlin's Chessboard

She also made a huge chessboard/game. You can play chess.

She offers custom programming for SL.

The ECR&D (Explorer’s Community Research & Development – a Myst-Uru fan thing). Is studying textures in SL. They have Monday meetings. Contact me for more information.

HALL of WONDERS

Tower from Hall of Wonders
Tower from Hall of Wonders

New World Notes (NWN) tipped me off to an IBM build that Bettina Tizzy found. The NWN post has an image of it that is very Escher looking. Reading her story Hall of Wonders I found that she discovered it in a sandbox, the IBM sandbox, which is unique in its own right. As of Sunday, the tower was still in the sandbox. (IBM 6) I did not find the stairs shown in Bettina’s photo.

IBMs Interesting Stuff
IBM's Interesting Stuff

Interesting Places… thse sandboxes… did you ever think of sandboxes as places to explore? I know one can find lots of amazing things in sandboxes. I often am looking for a sandbox with some room for me to work or just fleeing a persistent griefer and visit several before settling on one. There are often amazing things in them. Everything from newbies trying to figure out how to complete their anatomy to the cutting edge new toys can be found in a sandbox.

New Rand Miller Interview – Myst Creator

The Mac Gamer
The Mac Gamer

Alex McLarty posted his interview with Rand Miller on The Mac Gamer. The article Interview with Rand Miller, co-creator of the Myst series will answer some questions and raise some new questions. It is a great read for Myst Online fans interested in the coming open source release.

Myst Online: Guild of Maintainers has a thread. Check it out and post your thoughts.