#SL CCIIUG Week 37

These meetings are getting smaller. There were about 8 to 10 people and this one had 2 griefer idiots at this one. Blocking took care of clowns that eventually wondered off.  I’m pretty sure User Interface design is not a popular subject in SL.

Blender 2.63 Normal Map Controls

Oz Linden was at the meeting asking about control layouts for the Materials System. The problem is how to handle those controls. Oz explained and asked:

For the Normal and Specular maps, our goal has been to allow the texture and each of the two maps to have their own set of positioning controls; offset, rotation, repeat, mapping mode… if you want to line them up, you can, if you don’t, you don’t have to.

Suppose that those controls were tabbed such that you could look at one of the three images with its controls, then flip tabs to see the next one, etc…

The alternative may be to make a huge build floater, but for smaller screens that can get bad fast.

Inara Pey asked, You’re talking sub-tabs within the texture tab, Oz?

Oz answered, something like that, Inara, or possibly a separate floater that has its own tabs… not sure. The essential question is whether or not those parameters need to be seen together, I think.

[…] I’m trying to get a sense of what the relationships are between the controls needed for Materials right now.

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MetaReality Podcast Week 37

Yay! We have a new MetaReality podcast out today: Aaaaaaand We’re Back!

My timeline of, summary of, and comments on the podcast follow. As usual this is not a transcript. I provide time marks for the things I see as subject change points or interesting entry points, so you can check out what interests you.

If you decide you should yell about something, be sure you check out the audio first. The subject content I hear and you read from my writing may have no relationship to what was actually said.

 

Metareality Podcasts

01:15 MetaReality podcasts are loved by a good number of SL users. As evidenced by Gianna getting all sorts of questions via various media about whether she was going to be doing more podcasts. Gianna is committed to continuing the podcasts. This recent break was due to RL busyness. So, we will see more podcasts coming. Yay!

2:00 Material System – Discussion about this new feature starts.

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Torley Celebration

Daniel Voyager has a post up about a Torley Linden party to acknowledge Torley. See: Attend St. Torley’s Day 2012. We don’t see as much of Torley these days. When I started playing in Second Life™ in 2008 he was way more active making numerous video tutorials. I watched a load of them. His silly fun … Read more

Interesting #SL Things in the Background

BUG-81

BUG-81 – add the number of groups you’re in to the bottom of the group list. I’m not sure that is the exact title, I can’t read the JIRA. Whatever, this is a feature in Marine Kelley’s RLViewer and is in a beta version of Dolphin 3. The code is being contributed to the SL Viewer project. So, we may see it in a future version of the SL Viewer.

It would be nice to have a count of the groups I’m in. Once upon a time we could click WATCH and follow progress on the JIRA item and hopefully give the Lab an idea of how many were interested in the feature.

BUG-59

BUG-59 – Add a GO TO LINE # to the script editor. (Not exact) This would add the ability to enter a line number and have the script editor scroll to that line. Could be handy. We’ll see it in Third Party Viewers and probably the SL Viewer.

RLV API

The Retrained Love Viewer has features not included in the SL Viewer. These are features that in a technical sense allow a viewer to be programmed to accept instructions from another viewer or scripted object. There are a number of possible uses beyond dominate/submissive play.

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Finding Viewer Reviews

You can find all the published reviews of any viewer by Googling (that IS the preferred spelling – I checked) using a search term like: [Name] Viewer Review. The symbols [ ] denote text you replace. To find my reviews look in the top menu for Viewers and select a name in the drop down. Not … Read more

Group Edit Update Week 37

Update: The JIRA post was updated 07/Sep/12 5:07 PM. ADITI regions Aglia and Chooqu Clone have the new server code.

Group Edit changes are moving forward. The server program with the changes was being built (compiled) on September 7th. My previous article included links to the Project viewer and the JIRA. The test regions in ADITI will be posted in the JIRA.

JIRA – SVC-4968 – Group won’t load – too many members

For now, bugs found by Third Party Viewer Developers won’t be able to be added to this SL JIRA item, unless they are individually added to the correct JIRA groups. You can tell if you are in the group by looking at the bottom of the JIRA item’s page. If there is a Comment Button, you are in the right group, provided the item has not been closed.

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