Second Life™ users have been seeing textures load in blurry and progress toward a new crisp image. That is where things are supposed to stop. But, quit often people are seeing them repeatedly load blurry and re-render to a nice crisp image and then repeat and repeat and repeat…
The video card for some reason is discarding the texture already in memory, and redoing it. Some think the video cache is more than full and just cycling through textures in your field of view.
There are HUD’s that which are known to cause the problem. So, if you are seeing the problem, remove you HUD’s and relog. Then watch to see if it happens again. If not add your HUD’s back 1 by 1. You’ll figure out which HUD triggers the problem, or possibly the sum of a set of HUD’s triggers the problem.
