Second Life Voice can be finicky. Getting it working when it isn’t can be a bit of a pain. There is a tool in Second Life to help you, Voice Echo Canyon. Also, the SL Wiki has some tips. The Phoenix Wiki as some tips too, but more slanted toward Phoenix. The Phoenix information is good for any third party viewer (TPV). Following are the links to some information you may not know.
O.O… say what? I came across this in the SL Wiki. This is a tool for those involved in Exchanging Linden money. But, it has an effect on all residents that engage in transactions. If you suddenly can’t get Linden currency, this service may be the reason why.
The currency exchanges have RL value and are the target of ongoing attempts to defraud people of their RL and Linden dollars, Euros, whatever.
Only those engaged in Linden currency exchanges can use the service. But, how it reports on an individual can be a problem for anyone.
There are a few interesting things happening in the Snowstorm Project. It has been awhile since I looked at where they are and what they are working on. For a time they have been focused on getting the code to compile with MS VS2010, which while important is boring to read about. But there are a few things going on I find interesting.
VS2010: They are still working on the VS2010 compile. I suspect some part of this work includes the effort to merge in the mesh code and mesh upload features. From the server development group we know the mesh code is being merged into the main grid’s software.
The Imprudence Team is building a new series 2 viewer based on the new Linden Lab Viewer 2 code. Wednesday they released a test build of the Kokua Viewer. This is probably what many would consider Alpha version software. Before you run off to download it, read on.
First off, they are warning you that this viewer may do horrible things… shrink your male package or sag your breasts and fatten your butt while killing your pets and erasing your inventory and hard drive. Did I say this is a test viewer? It is a test viewer and may have some dandy bugs like you might find on the SyFy channel. I did not find any but you have been warned.
There are new things coming for the Basic Mode of the SL Viewer series 2.
Sign Ups Per Day - from Dwell On It.
We are seeing more signups per day now. About 3 weeks ago I would not have agreed it was a trend. I think it is still early but the spike is different than the one in November. So, something seems to have changed. It may be the Basic Mode is having an effect.
Basic Mode
The top question of new users in Basic Mode is: where is my inventory? Another is: how do I get to Advanced Mode? Where is the sidebar?
If you have thought about that Advanced Mode one, the answer is unnecessarily difficult. The answer is: Close the viewer, restart, but don’t login, change to Advanced, close the viewer, open the viewer and login. Whew! This has to be made easier. Even something like how the clear cache process works would help.
Also, because so few of us are unfamiliar with the Basic Mode we cannot answer a new resident’s questions. We want them to change to a series 1 viewer or advanced mode. At that point the new users is swamped. So, while we have a much better beginning step, the next step is still too big.
It appears that Basic Mode users are going to get an inventory. I wonder if the easier way to open packages and wear items that Rosedale spoke of at SLCC 2010 is going to be implemented. That would be nice. Whatever the case I suspect some simplified inventory will appear. But, with inventory are new clothes and appearance tasks to learn. It will be interesting to see how the new Basic Mode changes.
I see the wiki has just been updated to show the educational organizations using Second Life. The wiki page providing a list of the organizations is: Second Life Education Directory
There are 149 organzations listed (if I counted correctly). Each has an SLURL to their in-world location. There is also a link to the university’s main web site. Also provided is the in-world contact name and the iRL email address and contact name.