Viewer Performance

A resident by the name of Nala Spires did some testing to see what affects the SL Viewer performance the most. You can read about his test and the results here: CPU / RAM/ VGA what sl likes More ? ((attempting to answer that ! ))

Nala Spires

She used this viewer: Windows 7 professional 64bit firestorm Viewer v4.1.1.28744

She also used FRAPS to benchmark the performance. FRAPS slows my system so I would expect the numbers to be a bit lower than normal.

A lot of the numbers make no sense to me. Since it is FRAPS I assume they were FPS numbers. But jumping around between 200+ and 20 seems a bit beyond anything that makes since to me.

I did read her Conclusions and they are interesting. Nala concluded  memory speed had a significant impact on performance. Buying FASTER memory did the most for performance.

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Exodus Viewer Release Beta 8 (12.08.09b) Review

Exodus has new version of their viewer out. If you like Exodus, this is a must have update. I think that this release is labeled a Beta as they plan to quickly provide a main release with the New Pathfinding Tools. I am guessing they are just waiting on the Lab to OK it. Or may be there is some last minute Havok Licensing stuff going on. So, the tools may already be programmed in.

Exodus Viewer – Exodus Preferences

It gets confusing which version is a test version and which is a production release version. The idea with production releases is they are feature stable and intended for primary use by Second Life™ residents. Production viewers only have approved features. Test or Beta viewers can have whatever feature set a developer is experimenting with. This release had some of the experimental features taken out, like the Mesh Deformer. So, I find the Beta designation a bit odd, but it makes a sort of sense.

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Groups Editing Update II

Baker Linden gave us another update on how he is coming along with fixing group editing. There is hope but there are some issues to be solved too.

Baker said, “I’m in the middle of debugging the server code.

For announcements, I’m pushing legacy viewer support to the back burner.  The new group data format is similar enough that some things should show up in the group list (I haven’t tested that yet), but not everything  [will show up] ([i.e.,] currently group roles, and potentially other pieces of information).

 I could also be lying to myself about that as well; it may be totally incompatible — I’ll have to wait and find out when I get to the viewer side of this. This is why I’m pulling it off the list — if it works, fantastic; if it doesn’t, then it doesn’t.

I think it’s not worth the time spent to support legacy viewers; I’d rather ship the fix, allow TPV to support the new format and allow people to actually use this feature. It’s just a matter of reformatting the data, but that extra work means more time spent on it and not delivering the feature.

 I doubt it’s going to be that big of an issue.”

Remember. He is new.

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Second Life Viewer Change

Hypergrid Business has an article by Maria Korolov titled: Linden Lab cuts viewer link to OpenSim. This is about a rather subtle change in the Lab’s viewer that creates a not so subtle result.

Error Message from Version: Second Life 3.4.1 (262681)

To use the viewer on a grid other than the Linden grids a small change is made in the desktop icon used to start the viewer. If you right click on the icon and select Properties, you will see a field labeled: Target. It is in the Shortcut tab. The instructions there tell the computer how to start Second Life™.

Knowledgeable computer users will recognize the text as a command line instruction. If you open a command line window you can type in or paste in the text you find there as a command and Windows will start and run the viewer.

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New #SL Project Viewer

Oz Linden has put up a link to a new HTTP Project Viewer. You can find it in the SL Wiki on the Second Life Alternate Viewers page.

Part of the Shining Project is improved client/server communication using HTTP. Redoing the HTTP coding in the viewer and servers is the project. The stated goal is:

The start of a unified approach to HTTP-based communications between the viewer and grid services with a goal of achieving reliability, consistency and a better overall experience on the grid.

This project viewer has some of the changes the Lindens think will improve things. They are looking for bugs, gathering data, and asking for feedback. The project viewer will allow people to help out.

Oz says:

…if you have had problems when you enable the use of HTTP, we would very much appreciate your giving this a try.  We know that it does not yet solve all the problems, but we think that it solves some and provides the first steps needed for solving some more in the future.

If you are one of the people that have had problems with things rezzing slowly, inventory failing to load then this is something that may help you or, at least, get the Lab the data they need to fix the problem.

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#SL Viewer Updates Week 30

We have new updates to Linden Lab’s viewers. I haven’t had much time to play with them. I’ve only been on a couple of hours in the last few days because of RL work. But, I do have them installed and running.

Slow Rez in 3.4.1

Second Life 3.4.0 (262596) Jul 26 2012 – Second Life Development

I’ve seen some odd behavior in this viewer. I had problems installing it. Files like static_data.db2 failed to update giving an error: can’t write to file. I think there were 3 of them, all dot DB2 files. But, the viewer seems to work.

I have noticed that some mesh avatars and mesh objects disappear as LoD levels change. Oskar Linden wears an avatar (or outfit) that blinks in and out as you move away from it.

I am getting more FPS from this version which is nice. With L&S, Ambient Occlusion, and Sun/Moon enabled I’m staying in the 20’s tending to be around 28 FPS in my house.

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