CtrlAltStudio Releases DK2 Second Life Support

David Rowe, lead developer for CtrlAltStudio’s Oculus Viewer and Firestorm contributor, has released preliminary support for the Oculus Rift DK2, developer’s kit 2. This is the improved Oculus with better head tracking and higher resolution screen.

Read more here: Preliminary Rift DK2 Support: 1.2.2.41183 Alpha.

In motion tracking the big change in the Oculus which requires changes to programs supporting it, is from adding tracking of head leaning/position. Head rotation is what was previously tracked. To understand the difference think of locking your shoulders against your seat back and moving your head by only flexing your neck. That is head rotation. If you bend at the waist and lean forward, you don’t use many neck muscles but you head moves a lot. It is this latter motion that has been added to the Oculus’ abilities.

Think of leaning out a car window to look at the ground. You will use a combination of head turning and body motion to see around the car door. It is supposed to be this sort of motion the Oculus has gotten better at.

Telling Second Life Viewers how to move the camera to simulate this type of motion is being added.

David does not have all of the new stuff working in the viewer. It is, as he writes, “…very preliminary”. But, it is a start for those with DK2’s.

Second Life News Bits 2014-32

Viewers

The Group Ban Viewer has been promoted to the main viewer: 3.7.13 (292225). The release notes are here. So, if you own a group and have problem people, you can ban them and they will not be able to get back in.

Otherwise there are no changes to the Linden Lab viewer line up.

Warbug @ Landing Field - 2014
Warbug @ Landing Field – 2014

Dolphin Viewer

A beta version of the Dolphin Viewer  is out, 3.6.99.32369. There is no new information on what is in this viewer. I assume this is just a bug fixed version of the July release.

See: Finally! The first public beta of the new Dolphin Viewer 3!

Read more

CtrlAltStudio Viewer Version 1.1.8.34413 (Alpha 8)

David Rowe has been building a version of the SL Viewer, well, the Firestorm version of the SL Viewer, that supports Shutter glasses and the Oculus Rift. These versions are labeled experimental., probably for multiple reasons. There is no doubt the viewer is experimental for the very obvious reasons the Rift has yet to be officially released and the Lab has yet to release a viewer with Rift support.

David has deliberately avoided doing much with the user interface for his Rift supporting viewer. His intention was to wait until the Lab released their viewer. I suppose with a base UI established a decision could be made whether that wheel was round enough or needed improvement. 

Read more

CtrlAltStudio Viewer Alpha 5

Another update to the CtrlAltStudio Viewer is out. See: Alpha 5: Configurable Walk Speed and Kinect Control.

This is the viewer that offers normal, stereoscopic 3D, and Oculus Rift viewer modes. Now it offers an interface for Kinect. Also added is a walking speed adjustment. All of these are neat additions to the basic Firestorm Viewer that turns it into the CtrlAltStudio Viewer.

This is the viewer for those using shutter glasses and Oculus. Features have been added to make use of the Oculus and Kinect more pleasant.

 

Second Life News 2013-44

There is stuff going on. But, there is not much in the way of news, at least that I find interesting. Also, I am distracted by RL work.

CtrlAltStudio Adds Interface for Oculus
CtrlAltStudio Adds Interface for Oculus

CtrlAltStudio has released a new Oculus viewer version that adds in some basic user interface controls. See: Alpha 4: Some Preliminary Rift UI in the CtrlAltStudio Viewer.

It looks like CtrlAltStudio is doing some good work. I will be interested to see what Linden Lab™ comes up with for a User Interface (UI) for Oculus Rift.

SL Server Update

The main channel is not being updated. Calab Linden provided the Deploys update this week. He did not make cler if there would be a wave of restarts are not. By the time you read this you’ll know if your region restarted or not. As yet (9:45AM PDT) I haven’t received a restart notice from my in-world home.

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CtrlAltStudio Viewer 1.0.0.34288 Released

This update is for 3D viewers. It is not an update for Oculus users. Version labeled 1.1 as a series for Oculus users.

You can install this version over immediately previous 1.0 version series, notice that is just the immediately previous version. Otherwise you need to do a clean install.

The viewer omits the Havok® library used for Pathfinding editing of the Navmesh. So, this viewer is usable on OpenSim grids.

You need  NVIDIA’s 3D Vision with driver 314.07 or later installed and setup to get 3D. This is a shutter glasses 3D setup. Nvidia 250, Quadro, AMD HD 600, and better cards should be capable of running the viewer in 3D mode. But, you will need a monitor capable of 120hz operation and of course the shutter glasses.

You will also need to run the viewer Full Screen.

Be clear. This 3D viewer does not support anaglyph 3D.

This version is based on Firestorm 4.4.2 code.

There is a Mac OSX version and Mac OSX installer thanks to Cinder Roxley.

Download: Stereoscopic CtrlAltStudio Viewer.