Second Life News 2013-47

This Tuesday we are getting a rollout to the main channel. This is the package that ran on Blue Steel and Le Tigre last week (46).  It is the Experience Tools package. We know very little about what is changed in this release. It is Experience Tools ‘infrastructure.’

Server Beta Meeting 2013-44
Server Beta Meeting 2013-44

RC Channels

Magnum will run the same package as last week, a maintenance release with bug fixes. My article from last Tuesday covers the details.

This release gets merged with the release going to the main channel. Plus the Lindens are tweaking the Grey Goo fence to remove some of the problems inflicted on large item rezzing tools. The new stricter control now will only apply to tools rezzing physical objects.

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Second Life News 2013-46 #2

Some big news from this week is the release of the ‘Interesting Viewer’, this is the viewer with improvements from the Interest List project (ILP).  The project is about doing a better job of deciding what to render first.

Torley did a good job of illustrating what the project does.

[youtube W7AC1RojXOk]

For months we have been getting the server side changes from the project. For weeks we have been promised the viewer side changes. Now those changes are out in a RC Viewer release: Second Life 3.6.11 (283895) Nov 13 2013. 

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Second Life News 2013-46

Main Channel

This week there is no roll to the main channel. Monday was a US holiday, which would normally through of this week’s rollouts. Since there is no rollout to the main channel, we should see the typical Wednesday rollout for the RC channels.

Wow Obduction made it to Server Scripting Meeting 2013-46
Wow Obduction made it to Server Scripting Meeting 2013-46

RC Channels

Blue Steel and Le Tigre will have the Experience Tools preparatory package running.

Magnum will have a maintenance release with bug fixes. One fix is: “Sim crossing on vehicle fails when parcel at opposite sim border is full.” (BUG-4152). Another is a case where a viewer with a high draw distance would not connect to distant regions which are within the draw distance area.

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Second Life News 2013-44 #2

Simon Linden  has put together a server maintenance release. This package is mostly bug fixes. There is a fix for BUG-4142 which has to do with a ‘parcel full’ error associated with vehicle region crossings. We are also told that some teams have some other ‘shinnies’ included in the package. But, for now those are secret.

Server Beta Meeting 2013-44
Server Beta Meeting 2013-44

There are some hits that something is going on with “Fitted Mesh”… that is what the Mesh Deformer does. So, is there something going on? Probably. But, we have no clues. In any case this is what we would call preparatory work. Nothing to see folks.

At this time they doubt the package will make it through QA in time for next week’s RC roll out. They expect it to make for the week after.

This means there is nothing to roll to the RC channel next week (45).

The current RC maintenance package will likely roll to the main grid next week. So, we will likely have a week with the same server software running on all channels of the grid in week 45. 

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Second Life News 2013-44

There is stuff going on. But, there is not much in the way of news, at least that I find interesting. Also, I am distracted by RL work.

CtrlAltStudio Adds Interface for Oculus
CtrlAltStudio Adds Interface for Oculus

CtrlAltStudio has released a new Oculus viewer version that adds in some basic user interface controls. See: Alpha 4: Some Preliminary Rift UI in the CtrlAltStudio Viewer.

It looks like CtrlAltStudio is doing some good work. I will be interested to see what Linden Lab™ comes up with for a User Interface (UI) for Oculus Rift.

SL Server Update

The main channel is not being updated. Calab Linden provided the Deploys update this week. He did not make cler if there would be a wave of restarts are not. By the time you read this you’ll know if your region restarted or not. As yet (9:45AM PDT) I haven’t received a restart notice from my in-world home.

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