This Tuesday we are getting a rollout to the main channel. This is the package that ran on Blue Steel and Le Tigre last week (46). It is the Experience Tools package. We know very little about what is changed in this release. It is Experience Tools ‘infrastructure.’
RC Channels
Magnum will run the same package as last week, a maintenance release with bug fixes. My article from last Tuesday covers the details.
This release gets merged with the release going to the main channel. Plus the Lindens are tweaking the Grey Goo fence to remove some of the problems inflicted on large item rezzing tools. The new stricter control now will only apply to tools rezzing physical objects.
Blue Steel and Le Tigre will run the same package. This will be a new maintenance package. It will have the same code as Magnum plus additional bug fixes.
- Bug Fixes
- Fixed “Sim crossing on vehicle fails when parcel at opposite sim border is full.” (BUG-4152[c])
- Fixed a case in which a viewer with a high draw distance would not connect to distant regions which are within the draw distance area
- Fixed some crash modes
- Fixed “Vehicles containing a mesh are returned to the owner upon region crossing when destination parcel is full”
- Fixed “Temp Attachments are sometimes not removed on the viewer when detached from a region change event.”
- Fixed “Avatars inside a private parcel can see other avatars 2 regions away” (BUG-4356[c])
- Fixed an issue with object return to inventory on test grids
- Objects which are rezzed by sat-upon or attached scripts no longer inherit the temp-on-rez or auto-return timer of the parent object
- Estate managers and region owners are now prevented from being teleported by llTeleportAgentHome()
- Estate managers and region owners are no longer affected by scripts which use ESTATE_ACCESS_BANNED_AGENT_ADD
- The grey goo fence is now stricter for large physical object rezzes
- More robust handling of inventory management within objects
- Cleanup of controls-grabbing in LSL scripts (no functional changes)
- Parcel owners are now prevented from being teleported by llTeleportAgentHome()
- New Features
- Objects which are rezzed by sat-upon or attached scripts no longer inherit the temp-on-rez or auto-return timer of the parent object
- Estate managers and region owners are now prevented from being teleported by llTeleportAgentHome()
- Estate managers and region owners are no longer affected by scripts which use ESTATE_ACCESS_BANNED_AGENT_ADD
- The grey goo fence is now stricter for large physical object rezzes
- More robust handling of inventory management within objects
- Cleanup of controls-grabbing in LSL scripts (no functional changes)
- Parcel owners are now prevented from being teleported by llTeleportAgentHome()