Oh YAY! Today I see that Fabulously Free is going to stay open. See: It’s Not Over! They changed their mind. Things are going to change, but they will stay around.
(Second Life’s Fabulously Free Closing)
Second Life and Virtual Worlds
Oh YAY! Today I see that Fabulously Free is going to stay open. See: It’s Not Over! They changed their mind. Things are going to change, but they will stay around.
(Second Life’s Fabulously Free Closing)
Second Life™ is so much like real life. All the same problems, challenges, and drama present in RL are seen in SL too. Now we have the Maitreya Monopoly… First the drama story then the tech that makes this all so silly.

It seems blogger Sophee Mojo is unhappy with Maitreya or more accurately Onyx LeShelle the creator of Maitreya. The unhappiness has its root in the limited selection of clothes currently available for the Maitreya Mesh body or more accurately the limited set of designers. Sophee points to the developer’s kit for Maitreya that lacks ‘weighting’ information as a deliberate move on Maitreya’s part to control the clothes market. So, the unhappiness is expressed as complaints and accusations.
This is been one of my favorite blog sites. I skim through the pictures and articles almost every day. I’ve gone looking for lots of the stuff shown in the blog. But, Pru Rexroth says her time in SL and running the blog is changing.

The blog closes the end of October. See: Fabulously Free in SL is Coming to a Close.
Sniff… sniff…

There is a contest: 2015 Faboolous Second Life Halloween Snapshot Contest Rules. It starts 10:00am PDT October 15, 2015 and ends on 5:00pm PST November 12, 2015.
SL Blogger Support is planning to have an in-world meeting. I think Candy Canary Beck is organizing it. It is for this coming Saturday, 10/3 @ 1PM SLT. See the post here: SL Blogger Meetup Announced. Location: Basilique (SLURL) – Harvey’s Bar To the East of the landing point. Arrive early, it takes some time for things to download and render.

This is a general discussion held in text chat. To keep the group’s conversation coherent Candy Canary uses a set of discussion rules. One person has the chat box for 5 minutes or until they say DONE, whichever comes first. Then the group has the next 5 minutes to respond to the person. The right to the chat box moves around the room.
The coming Quick Graphics Viewer now in RC has some odd behaviors. Well, it is an RC version, so no surprise. One of the ideas with this viewer is to reduce render lag by telling the viewer to avoid rendering complex avatars. These are avatars with lots of high polygon count attachments and large textures that require lots of computer power to render.

There is a setting in Preferences* that lets you set a personal limit for what you want your viewer to render. Any avatar over that limit will render as a jelly baby. But, if you change the setting to NO LIMIT you’ll find there are still avatars that render as jelly babies. What’s up with that?