Second Life New Avatars 2017

Everyone is writing about the new Bento Avatars the Lab has added to the Viewer’s Library of starter avatars in inventory. This is the popular video for showing the avatars. Alicia Chenaux made the video and points out the problem of a new user selecting a full mesh avatar and changing clothes.

Second Life – Copybot Viewer Debate

In case there is ANYONE in Second Life™ that doesn’t know what Copybot Viewers are, they are viewers made from the open source viewers, Linden and third-party, that have been altered to ignore Permissions. A person can use them to download ANYTHING… ANYTHING in Second Life.

There are hot issues in SL that carry loads of emotional energy. The issue of content theft, copyboting, is one of them.

At the last Content Creation UG meeting the subject of content theft, what the Lab does about it, and what CAN be done about it came up. It was a surprisingly calm and somewhat intelligent conversation. Still, the resident thief really annoyed me. Listen/watch the video. (60+ minutes) There are time marks for the various topics in the index below (last page) if you want to find just the juicy parts.

This video is from the last few minutes of Content Creation UG meeting of June 27, 2017. It then contuse for another 45+ minutes after the meeting.

The subject of content theft came up when Brooke Barmy asked the question,

“What is being done about the increase in marketplace copybot accounts, the reasoning behind not banning on the first offense, the reasoning behind not IP banning and the reasoning behind not taking [confiscating] the money back to Linden Lab? 

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How to Play PC Games on Gear VR 2017… Right…

This is for NVIDIA owners… sorry AMD peeps. It’s a software limitation.

Stream Theater Start Screen – Post Setup

So, you want to see Second Life™ or any OpenGL game on your Gear VR. Well… you are going to have to learn a lot. You’ll also find few are telling you what the result of their tutorials or apps actually provides. Advertising hype is everywhere. If  O N E  PC or OpenGL game will run or even sort of run, then PC and OpenGL compatibility is the headline. Expect disappointment. I’ll explain what worked for me below.

Visual quality is the next point of disappointment. My S8 has a 4k screen. I normally run it at 2k to save battery. In everyday use, 2k is pretty much retina resolution, way sharp and crisp, beautiful. 4k is overkill. If I didn’t tell you which mode the phone was in, you probably couldn’t guess.

The Gear VR turns the phone up to 4k when connected. Most VR headsets are NOT 4k and thus most media is made for 2k and that media is fuzzy on my 4k screen. Looking at my 1k 24” Samsung monitor is way nicer.

Then there is ‘screen door’… This is a term from the VR-world. The headsets magnify the small screens to fill the field of view. In doing so the individual pixels start to be visually apparent. This creates an effect that looks a bit like looking through a window/door screen. With the S8 it is a very fine screen, but a visible screen. 

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