Second Life Premium Membership Update

The lindens posted about 11 AM today that Premium Members will now have a group limit of 60 groups. Regular or free account members will still be limited to 42 accounts, a magical number.

Back to Basic

Back to Basic by Graham Collinson, on Flickr

That is not a big addition. But, it is significant. I just recently went through clearing out groups I don’t often use so I could add others.

What happens if you later downgrade your account from Premium to Free? You keep all the groups you have. If that is 60 groups, you still have 60 groups. But, even if you only have 50, you won’t be able to add new groups until you get below 42. That is a nice feature. Obviously the Lindens were thinking.

The End of Second Life?

Everything ends. It is just a matter of when. We hear this story of Second Life™ ending all the time. It is not new. Lots of Chicken Little. That SL has not ended, does not mean it won’t. The sky COULD fall. But, I think we will have plenty of warning should the end draw near.

mediterranean girl

Mediterranean girl by Annahyss Resident, on Flickr

I came to Second Life from Myst Online, which has closed and come back a number of times. So, I’m used to games I like closing. Rizom is another one I liked and played for a time. It too closed and came back. Others just closed.  Continue reading

Second Life Removing Snapshot-to-Email

In the Third Party Developers’ meeting Oz Linden mentioned that someone spotted a maintenance version viewer without the ability to send snapshots via email from Second Life. This omission of the feature Snapshot-to-Email from this RC version is deliberate. It will eventually be removed from all Linden and Third Party Viewers.

Blue Note

Blue Note by Marco Pagot, on Flickr

The way the system works, the images are sent TO whoever with the FROM address of the user-sender, at least when the Lab knows the sender’s address. But, the email is being sent from a Second Life server, so they are spoofing the FROM address. This ‘spoofing’ is a common practice of spammers and black-hat crackers. So, the SL servers are getting blocked by numerous ISP’s automated systems as spammers. That is affecting other email services the Lab uses to communicate with users. Continue reading

Linden Lab: Call to Third Party Developers

At Friday’s Third Party Developers meeting Oz Linden was asking from some specific help and changes in behavior from the Third Party Developers. I’ll get into the what and why with this post.

Fantasy Faire 2015 - Ravenshold, The Lost Land Hunt - II

Fantasy Faire 2015 – Ravenshold, The Lost Land Hunt – II by Caitlin ‘Caity’ Tobias, on Flickr

The Lab is making new ways of doing things and working to make all the Second Life™ system’s processes more robust, which I take to also mean more efficient and reliable. One way of accomplishing that is changing more and more processes to use HTTP and CDN (Content Delivery Network).  Continue reading

Second Life Viewer Managed Marketplace Update

At this weeks Third Party Developers’ (TPD) UG meeting Brooke Linden provided an update on Viewer Managed Marketplace (VMM).

gentle bride

gentle bride by mmm lisichka, on Flickr

The VMM beta has launched on the main grid. They are limiting access to the beta for now. Also, VMM is currently only in English. In a couple of weeks the localization (multi-language support) will be in place. You can get more information about VMM in the wiki’s VMM FAQ. Additional information is in the Knowledge Base: VMM. And there is technical information on the VMM API here.  Continue reading

Second Life: Viewer Managed Marketplace

VMM or Viewer Managed Marketplace, is getting close. There is a recent wiki page that was created in November 2014 that has just updated. The beta testing information is still there. It instructs one on how to get involved in testing and refers people to the LS Knowledge Base for more details on using VMM.

Princess

Princess by Iris Okiddo, on Flickr

See: Viewer-managed Marketplace (Beta)  Continue reading

Second Life: Free Language Translator

If you use a translator in Second Life, you know recent changes at Google have caused several models of translators to fail. You also know that since 2012 the viewer’s built-in translator cannot be connected to the Bing or Google translation services as originally planned by the Lab. Viewer translation is essentially broken. We have to use an add-on.

JUSTICE COURTESY OF (wear)*katat0nik* (melon) Heart War Hammer Click to resize RARE

JUSTICE COURTESY OF (wear)*katat0nik* (melon) Heart War Hammer Click to resize RARE by ▓▒░ TORLEY ░▒▓, on Flickr

Following this blog you’ve seen the recent previous articles. (See: Second Life: Metanomics Translator Failing.) Continue reading

Second Life’s Return to Last Position

Jessica and Oz were discussing the blog article Jessica put up: ‘Restore to Last Position’ Needs You’, in the third party developers meeting, Friday (3/28). There are now 389 comments (as I write) by people explaining how they use the feature and why they need it.

Nobody Wants To Talk About The Elephant In The Room

Nobody Wants To Talk About The Elephant In The Room by Connie Arida, on Flickr

Oz Linden is making his way through the comments and is about half way. He promises to read them all.

His take is that there are definite use-cases that need to be handled. He remains unconvinced that RTLP is the best solution. You will find the discussion at TM: 22:00±.  Continue reading