Second Life: More Project Bento Information

AvaStar 2.0 is out and supports the new Bento Avatar, or maybe we can call it Avatar 2.0. After all we have been talking about it long enough.

Where's Dim Sum? #348 - Moonhouse (Telrunya photo contest - Opal Lei)
Where’s Dim Sum? #348 – Moonhouse (Telrunya photo contest – Opal Lei)

Actually, Bento doesn’t have all the changes we have been asking for in Avatar 2.0. Also, if we call it a number it should probably be 3 or 4 or something higher as there have apparently been other significant changes to the avatar over the years, before my time. But, this change does make it possible to get all the things we have been asking for or at least comes close.

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ALERT: Second Life Avatar Changes!

Today we have a post from the Lab about changes to the SL Avatar. See: Introducing Project Bento – New Bones Added to Second Life Avatar Skeleton.

What are the changes?

Ever wish you could incorporate a tail, wings, or second set of arms into your avatar? How about having animations for facial expressions and finger movements? Yes, we know that there are some incredibly creative workarounds that give you some of these, but they can’t leverage skeletal animation, so they have been very complex, often fragile, and very expensive in performance and resources both in your Viewer and the Simulator.

Second Life Has New Avatars?

Did you know Linden Lab has new avatars for the noobies? I had not realized it. But, Cerise @ SLUniverse posted about the new avatars and I noticed that post. Want to see some of the new avatars and mesh clothes?

Linden Lab's New Starter Avatars - Classic is now the default.
Linden Lab’s New Starter Avatars – Classic is now the default.

This image shows the first page one lands on after clicking JOIN. By default they now have ‘Classic’ avatars selected. It is still possible to select Vampires and People. Those are mesh body avatars. But, the Classic Avatars look to be all new. The older avatars are still in the Library. I just don’t see them on sign-up process. 

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Firestorm + MadPea

Inara has an article up about the new testing of Community Gateways. We have seen the idea of community gateways appear a number of times over the years. We are now on the eve another iteration. In this one Linden Lab, Firestorm Developers, and MadPea Game Designers have teamed up to create a new gateway.

See: Firestorm ready to launch Gateway; MadPea join as partners.

The new gateway will be open Saturday 10/31 with events at; 13:00 SLT – Mankind Tracer, 14:00 SLT – Nance Brody, 15:00 SLT – The Changhigh Trinity Sisters Fire Show, and 14:00 SLT onwards – DJ Quad.

Check Inara’s article for more information.

Are Second Life’s Jelly Babies Breaking SL?

As I have pointed out more people are talking about Jelly Babies and the coming RC Second Life Quick Graphics Viewer version 3.8.6.305942 movement toward being the main viewer. Of course some know what they are talking about and others don’t.

erratic / ava sweater & meg leggings
erratic / ava sweater & meg leggings
High or low ACI?

I think – Jelly babies will take over SL soon (AKA how linden lab is planning to break second life) – falls in the ‘doesn’t’ category. utilizator404, the author, believes the Lab is breaking SL by introducing the Avatar Complexity Information (ACI) feature. I disagree, but I can see how some may consider the appearance of Jelly Babies as a problem. The opinion that Jelly Babies breaks SL is as valid an opinion as any. I just don’t agree with it. So, I’ll rebut it.

In the article an assumption is expressed that the Lab is not fixing the root causes of lag; failure to optimize the viewer, not changing how the viewer uses video memory, failure to use all the features of new video cards, and no use of Direct3D (a Windows only graphics render engine).

Most of 2014 and 2015 has been spent optimizing features of the viewer and SL servers. If you follow Inara’s or my blog you already know that. If you have only read the release notes of the Linden and third party viewers as they are released,  you know that numerous fixes for how the viewer use memory have been made. From the Third Party Dev’s meeting we know more are in progress.

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Second Life’s Render Complexity – Discussion Starting

We have been here before. A feature like the old Avatar Render Cost (ARC) was used by what became known as ARC Nazis to abuse people. You see a type of person that has basic authority issues, control issues, or a bullying nature adopt a fascist mentality and start telling people what they can do. Some in those groups start trying to enforce their will on others. Abuse, shame, hate, anger… and more is called into service in attempts to enforce their will on others.

Geisha Shadows
Geisha Shadows – Think this gorgeous outfit has a high ACI?
If it does, is that good or bad?

We could call this politics… In SL it is more often called drama. But, whichever we call it, it has the same source: human nature. Humans are different, unique. But, we all have the same basic traits, just in different degrees and we learn to cope with issues in different ways. We call the result character. 

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