Massively has an article about a game named No Man’s Sky. In the article is a video by TheHappieCat explaining how the game’s makers created quintillions of worlds using fractals. The thing I find surprising is the worlds are never stored in a database. Yet when you come back to a world it is re-generated, but the same exact world is generated. TheHappieCat explains how she thinks it works.
The Massively Overpowered article Eve Evolved: No Man’s Sky vs Eve Online, by Brendan Drain explores what the differences between Eve and No Man’s may mean how Eve could be impacted.

