Second Life Webkit Being Replaced By CEF – Update

Expect a Project Viewer version with Chromium Embedded Framework (CEF) this year and maybe this month, probably in October. Webkit is being replaced with Chromium Embedded Framework (CEF). This is a major change in viewer technology for Second Life™. It will catch the viewer up with the new tech being used in phones and across the web.

329 Feel freedom, what can be best?
329 Feel freedom, what can be best?

CEF is sort of the engine that makes video and animation possible in the web browsers. It used to be that Adobe’s Flash was the only way to add reliable video and animation to a web page. But, Adobe didn’t respond to Steve Job’s requests to support the iPhone, this was pre-iPhone release days. So, Apple moved ahead without Adobe. Now CEF type tech is replacing Flash in an HTML5 world. 

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Second Life Viewer Updates from the TPD Meeting

This Friday a Third Party Developer’s meeting was held. This meeting has become the primary source of news for Second Life. We got some news this week. I’ll write up the viewer news first and other stuff in later articles. So, here is what is happening.

St. Pete
St. Pete

there were 24 people attending the meeting. I think 6 of those were Lindens, making it 18 residents. As I check out the video of the meeting, I see 22 people have watched the video of the meeting. 

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Aliens?

After watching the Aliens series of movies… would you walk up to this tree? Or even hang around to take a picture?

Green World
Green World

Life is stranger than fiction…

AvaStar News Week 39

Gaia Clary is working to release an improved AvaStar 1.6 in October of this year. (Reference) An ‘Alpha’ version has been available since June. (Ref) But, it is not recommended for production or new users. The change is Gaia trying to get a better work flow for fitted mesh creation.

"Surrounded by an embrace"
“Surrounded by an embrace”

People are becoming more interested in working with the various mesh bodies. I’m doubting Gaia can do much that is specific to any private brand of mesh body or would want to. I don’t see a necessity to try. We are building better polygon layouts than the classic avatar’s. So, our weighting will be better and likely unique. Plus we will have polygon layouts that vary from the various mesh bodies as the bodies use different layouts.  But, if we have good layout and weights, our stuff is going to work well with most bodies mesh or classic. 

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