Second Life: Sexual Assault?

NoMoreEventNo… this isn’t a tutorial or an April Fool’s joke. The MRMC Social Club, via GiselleArceneaux, asked that I post about their effort to increase awareness of domestic violence and sexual assault toward a goal of ending it. So, here is their announcement of an upcoming event in Second Life™.

MRMC Social Club to Sponsor “NO MORE” Awareness Event April 16-17

The Metal Riders MC Biker Social Club will sponsor a “NO MORE” awareness event Saturday April 16th and Sunday April 17th at the infamous “Sturgis” sim. [Map URL]

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Second Life: Forced Firestorm Experience?

No one likes having things forced on them… well… some people are into that sort of consenting adult thing. But, is that really forcing without permission?

https://flic.kr/p/9EUzgA

Back on topic, recently a Firestorm user was complaining about the Firestorm Experience. The bitch was; why do I have this experience in my viewer that I never asked for? 

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Second Life: Aditi Inventory

Inara has an update on the Aditi Inventory change. Aditi is the preview/beta grid. It is very problematic for now. For now the work around is to use a viewer in Aditi that does NOT share an inventory with the viewer you use for Agni (the main grid).

Using the same inventory cache for Aditi and Agni will create problems for you on both grids. See Inara’s article: SL project updates 16 13/1: Aditi inventory, invisiprims.

Second Life: Insilico Update – The LONG Story – Week 13

Danial Voyage has news from Insilico. Insilico sims have been granted a “new lease on life.” Digging around I find the story has been unfolding for several days. The best information I can find comes from some sites I trust and Skills her self.

From the Insilico blog:

A Sad Title from Abeus – March 23, 2016 at 6:00pm – When they were expecting Insilico to completely shut down.

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Ebbe on VR

Bloomberg Business talked about Virtual Reality (VR) a few days ago. In the show was a few minutes with Ebbe Altberg, Linden Lab CEO. The discussion of VR starts about 10:30m in.

My take away is that gaming adoption of VR is going to be slow. Mostly because of cost. Other uses of VR are likely to lead the adoption race. Medical and military use seem to be the leading fields for VR adoption.

In other news, the Oculus Rift is already behind the tech curve. Seems Sony is adding features to their Playstation implementation of the headset that Oculus don’t yet support. Wouldn’t that be an upset?

Also, Unreal has added in world modeling. You can build your game/world inside the world. Very Second-Life-ish. So, does that put them ahead of Linden Lab? I doubt it. I still give the edge to the Lab based on their experience with virtual worlds and economies.