
I know this is off topic for this blog. But, after spending most of the day trying to find out how to do this I had to put the answer where it can be used… and where I can find it when I forget how it is done.
Second Life and Virtual Worlds
On Various Subjects

It has been over a year since I last tweaked my video card for use with Second Life. A recent exchange in comments with Lance Corrimal, Dolphin Viewer, got me wondering about how I have my video card setup. It’s been over a year since I last made changes. When using the default High setting without other tweaks I get from 15 FPS to 80 FPS with my 8800 GTS depending on which viewer and which region I’m in.
Yay! Torley. There is a new wiki page up telling you how to see the DoF effect. You will need a pretty hot graphics card. My nVidia 8800 GTS will do it. Rather than tell you more about DoF, visit the wiki page for videos by residents and the Torley tutorial. Depth of Field Wiki … Read more

Those into sculpties will or should know the name Gaia Clary. Gaia makes sculpty tutorial videos and runs the Machinimatrix.org blog. Gaia also makes JASS, Just Another Sculpty Studio.
Gaia has a new, and to me surprising, tutorial up. This one includes how to export your avatar from Second Life and get it ready for other mesh work.
The tutorial is for those making mesh avatars and clothes. Plus it is a way to export your custom avatar for use in Blender or 3DSMax. It goes on to cover attaching the mesh to the avatar armature and weighting the mesh so it deforms correctly with joint movement.

I needed to edit a terrain file for one of my regions in OpenSim. Trying to smooth the terrain with the terrain editing tools in viewers just was not working. Whether one is targeting OpenSim or Second Life it is the same process. Photoshop is where the challenge is, getting a terrain.raw or terrain.r32 file open in Photoshop. This article shares the information I found and avoids a lot of the link rot that has set in on this subject.
When searching Google one quickly realizes there is more than one type of RAW file. RAW files are used for images files created by many scientific applications… and especially digital cameras. When searching for terrain tutorials on Google use the negative term –camera (minus sign/dash and a word) to exclude information about camera raw files.
I cam across this tip in the SL blogrum. Help! I messed up my sculpty-mesh Gaia Clary, of Machinimatrix.org, commented on the problem. Gaia does great tutorials and clear explanations. Donations at Machinimatrix.org are appreciated and split between Gaia and Domino.