Devokan is a 2 SIM region in Second Life. It made the SL Hot Spots in early November. It is a quaint little place, peaceful and beautiful. In this article I cover many of the features of Devokan that casual visitors probably won’t notice. There is more to Devokan than meets the eye.
Cyan Worlds, Inc. announced in the Myst Online forum that they are working with Creative Kingdoms on MagiQuest an MMO version of the ARG part of the theme parks.
Original Article
The Myst-Uru community, especially those that moved too Second Life, has been waiting for a project that Cyan Worlds sort of named ‘Something Else’ to finish. Why?
You see the Myst-Uru MMO game previously on GameTap as Myst Online Uru Live (MOUL) closed in April 2008. MOUL fans don’t give up. That happened once before when an earlier version of MOUL closed and fans hacked up servers and started to put the game back online. This time the fans were promised the MMO game as open source. Code was to be published this Spring.
Uru-ite Creates Internet Music Site and Radio Station
Reported as a “New Fun Website to See!” in the Uru community D’ni Refugees Group Notices, Sun Apr 26, 2009. Music Melee Online is now up and running. It is the newest place for musicians, people who like to blog about music, and people who love to hear great new music!
Quoting Thorson Hammerer, “We currently have our internet radio station up and running, playing some great music of all types, but we need more! If you are an artist, we need YOUR music! Sign up and submit your stuff, and possibly make some money in the process! We are also looking for feature music bloggers! We’re looking for you! Come and join us!”
Hunters Club in Mayan Myst
Thorson is a DJ, as well as others, at Hunters Club (Club Siren Group) in Mayan Myst that rocks Monday through Friday with Happy Hour from 5-7pm SL and 7-9pm SL. Prizes (L$ Contests) and surprises galore.
Being an international game Myst-Uru has players from the world over. There is a mix of players from different countries with different philosphies about money. With the coming of Myst Online open source (MO:OS – acronym from an inside Uru joke) the fan community is looking at hosing the game in commercial servers and finding ways to pay for the bandwidth needed for game play. Many fans want the game for free or to cost just enough to cover expenses. How that funding saga plays out is likely to be a reflection of real world financial philosophies played out in a virtual world. Whichever philosophy is yours, the choices will likely decide the fate of Myst-Uru. Consider and take your stand.
Alex McLarty posted his interview with Rand Miller on The Mac Gamer. The article Interview with Rand Miller, co-creator of the Myst series will answer some questions and raise some new questions. It is a great read for Myst Online fans interested in the coming open source release. Myst Online: Guild of Maintainers has a … Read more
Part III is about fans being in control of the Myst-Uru open source version of Myst Online. It will be difficult for anyone person or group to control it. But, is that a good thing? I’m for freedom and many choices and lots of competition. Having lots of Uru worlds to choose from sounds good to me. But it may be disaster for Myst Uru and cause its ultimate demise. How can that be?
The Hall of King's - Uru in Second Life
If there were but one Uru run by a neutral third party which all fans could enjoy, we would likely have enough financial support for it run indefinitely. It would also assure players in game to keep the place from looking deserted.
But Myst Uru is not just about players in game. It is about fan created content, some fan programming server and client changes and someone designing and building content. Strong central control kills creativity and Myst Uru has failed twice from lack of content. While a central control would appear to solve many problems it creates others.