I built a model I plan to use in my OSGrid regions. I don’t want to do a tutorial on Second Life Mesh. Gaia at Machinimatrix.org does those so much better than I would. But, I do want to pass on what I have learned without getting too techy.
I can say that mesh is working pretty well. It certainly is much easier to texture mesh than it is sculpties. One can have custom UV Maps and that is a big step up.
I also took a quick look around the ADITI Mesh Enabled Regions. I have included some images I captured.
Those that have played in the more recent Myst games (see Myst Online for the free mMOG) will recognize the type of pedestal. The ‘linking’ (like a teleport) pedestal (grass background) is made in two pieces. Continue reading