Singularity Viewer Review Status

Shows Idle Time

Knowing what is going on with some viewers is difficult. Avoiding confusion as to who is doing what on which viewer and how any one viewer is coming along is difficult. It’s confusing for me. If you see mistakes, speak up.

I’ve been meaning to take a look at the Singularity Viewer for some time. I’ve used it before. But, I tend to ignore V1 viewers. Sorry, just personal preference.

You can find information on the Singularity Viewer on their blog here: Singularity Viewer.

The current version is 1.5.10. The viewer is still based on the Snowglobe 1.5 code. Mesh is being added. Download Singularity Viewer.

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Viewer Evolution User Group Closed?

Communication?

Once upon a time we had a group that dealt with the evolution of the Second Life Viewer. Esbee Linden ran the group for a time then left Linden Lab. After she left Oz Linden ran the group for a time. When Esbee came back to the Lab Oz dropped the meeting. Presumably it was Esbee’s to deal with.

Office Hours – User Groups

The User Groups page used to have a Viewer Evolution User Group (VEUG). That has been removed. Some of the meeting archives still survive. Some links for VEUG now forward to the Open Development User Group (ODUG) or so I’ve heard. I haven’t found any links left.

The ODUG meets Wednesdays at 1:30 PM SLT/PDT. See the User Groups page for location.

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SL Mesh News Week 39

Mesh Clothes in Non-mesh Viewer

Collada 1.4.1

The latest mesh development viewer has support for Collada 1.4.1. Download Page. Most problems are fixed. There are still some reporting problems with Blender rigged mesh.

Auto Return ADITI Mesh Sandboxes

Auto-return got turned off in the ADITI mesh sandboxes. That is going to be corrected. So, the area will start clearing again, probably by the time you read this.

JIRA SH-2240

As OpenGL, I want applications to not use the fixed function, because it is deprecated. – SL is using OpenGL Version: 3.3.0. There are problems with the viewer and OpenGL. Fixing the issues is a high Linden priority. It is still in process.

For those getting out of memory errors, try turning off private memory pool management, which I don’t know if it is a compile setting or a Debug Setting (MemoryPrivatePoolEnabled).  See: VWR-26864

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Second Life Adult Content Week 39

Adult Welcome Areas

The proposals for what to do with the Adult Welcome Areas are to be in by September 30. Viale Linden says if things go well he will advise us as to the winning proposal (Proposal Reference) Monday the 5th.  That should make for an interesting meeting. If not the week after.

Viale says only a handful of proposals have been received.

Destination Guide

Reports are coming in from those people that have gotten entries into the Destination Guide. Some are saying their traffic has doubled. In last week’s article I provided information about getting your region into the DG.

I’ve added DG information to the User Group page and to the Zindra page.

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llSetKeyFramedAnimation

It’s official now. Oskar announced it for Falcon…  see the official post here: Keyframing now available on ADITI.

The function name is confusing. Falcon posted late Monday that he was thinking of changing the function name to:  llSetKeyframedMotion, which would probably be a good idea.

If you follow the blog you’ve already read about this function, so I won’t rehash it here.

If not, check out the llSetKeyFramedAnimation related articles.

 

 

Phoenix Viewer Hour Week 38

A new Phoenix Hour has come and gone. Here is my index of the video.

The video is here: The Phoenix Hour – Sept. 20, 2011

Phoenix Hour

00:00 is zero minutes and seconds.

01:30 – Introductions end. Vacations for the Firestorm-Phoenix (FS/PH) Team are over now that holidays are past. So, work should progress faster.

02:00 – FS has some render problems. The problems are in the Linden code. Once the Lab fixes their GPU problems the team plans a new FS release ASAP. In the mean time effort are under way for Windlight problem. Windlight settings are reverting to defaults on teleport and relog. The contacts list has been displaying two columns of names, display and login. That is a bug.  Spell check will be in the next release.

03:15 – The Inventory panel has a really annoying problem. You see it when working in the inventory panel/window. The list suddenly jumps to the top entry. The team has set that as a high priority and hopes to have it fixed in the next release. Hope is the keyword.

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