Second Life News 2013-14

We are a little light on news in Second Life™. The server updates are toward the end. I think to some extent things are hung up with CHUI – Chat Hub User Interface. There are some problems in the code. The Lindens are thinking one more Beta version of the CHUI Viewer is going to be needed before they can complete it. I suspect we will see that this week.

They have been fixing things;

  • CHUI-799 FIXED Notification is not given to user when they select only friends and groups can IM me
  • CHUI-855 FIXED Text entry bar auto expand does not resize
  • CHUI-896 FIXED Line flashing and FUI button flashing not working correctly for CHUI notifications
  • CHUI-903 FIXED Don’t show toasts if Session floater is torn-off and in focus.
  • CHUI-905 Fixed Viewer crashes while using Insert keyboard key in chat

They are behind in fixes. Plus a number of problems related to CHUI are not being reported in CHUIBUG. They are being reported in other areas, like the general BUG section.

CHUIBUG 30 Day Report
CHUIBUG 30 Day Report

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Weight Copy Blender 2.66a

New Blender Feature - Transfer Weights
New Blender Feature – Transfer Weights

You will find that the Weight Copy script that many of us have been using with our clothes building doesn’t work in Blender 2.66a. (Some say it does. I’m not sure.) Gaia Clary is not going to be updating the script for newer Blender versions. She doesn’t need to. Blender now has the ‘copy’ function built in.

This new feature is only visible when you are in Weight Paint mode. The picture shows the Weight Paint Tools panel open. The eighth position is Transfer Weights (and that links to a short tutorial). This takes the place of Gaia’s script.

This new feature gives us way more control than Gaia’s script did. But the selection order for transfers is the same. Select the SOURCE first and the TARGET second.

You may notice some additional tools there too; Blend, Limit Total, Fix Deforms, and Weight Gradient. Look at Blender.org’s documents page: Weight Paint Mode. There you’ll find explanations of the tools and how they work.

Bannabread Demo

Everyone is looking forward to a browser being able to support 3D games and worlds like Second Life™. Mozilla and Unreal have worked together to get Unreal games running in a Mozilla browser. The demo that is out can be found on the Mozilla Developer Network site: BannaBread.

BannaBread's Area
BannaBread’s Arena

To see the demo you will need Firefox. Or a browser with: 

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Fun April Fools Stuff

Rabbit

There is a Second Life Easter-April-Fools trick going around. Thank you to Outfits and a feature of the SL chat. Type this into chat: [secondlife:///app/wear_folder/?folder_id=bedd047e-a3d7-23e6-57bc-1ef367d848e7 HAPPY EASTER!]

Not Exactly an Easter Egg
Not Exactly an Easter Egg

Include the [ ] too. Then click the link that appears in chat. It takes a minute for things to happen. Don’t abuse the trick.

Change to another Outfit to get out of the Easter Rabbit.

Google Nose

In your browser, head over to Google Nose. This is a new feature of Google search that supposedly allows you to search for scents. It will also allow you to smell scents via your computer.

Twitter

Twitter announced today that they will disallow the use of vowels in tweets.

Virgin Atlantic

Virgin Atlantic announced today they will be adding glass bottom airplanes to their fleet. 

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Metareality Podcast 2013-13 -The Return of The Reed

Yay! We have a new podcast from Metareality. This one will likely be controversial. Some old arguments come up. But, in the context of this discussion there are new aspects and energy. This is definitely one you will want to listen to. If you are considering purchasing SimCity then this is a must listen.

De Gouden Uuew - The Golden Age - Westfries Museum
De Gouden Uuew – The Golden Age – A Westfries Museum Video

There are some deep concepts that will react with people’s individual philosophies and ethics. If you are one that has not has not examined your philosophy and concepts of right and wrong (Plato – unexamined life), this cast may bounce you all over the place. In which case, I suggest you ask yourself why you react as you do.

However you approach this cast, take time to think before reacting. I was going to put my comments and thoughts at the end. But, decided that will take too long and I want to get this out.

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