Hamlet at New World Notes is pointing out David Rowe has a SL VR Viewer working. The pageHamlet linked to is out of date. The new news is in the comments where David says,
Just tried LL’s Rift viewer and, well, it’s surprisingly un-good. It’s like the graphics are being fed from the wrong framebuffer object or the pipeline is being misconfigured when you switch into HMD view. Intentional or bugs? I suppose time will tell. The graphics should be able to be so much better (even if understandably the FPS isn’t so good)!
Note Jo Yardley’s comment about being able to use Vorpx with a regular viewer (i,e., like Firestorm, Alchemy, or LL’s regular viewer) to view Second Life in your Rift. I haven’t tried it myself but am told it can be used.
Medhue has another video showing how sliders are working.
As I understand it, one has to use the Bento Experimental viewer to see this as it is in the video. The Experimental viewer is different than the Project viewer. See: AvaStar Update: 2.0 Alpha-4 & Project Bento.
Thank you for experimenting with our Oculus Rift Project Viewer and offering your feedback. Unfortunately, the Project Viewer that we recently made available didn’t meet our standards for quality, and so we’ve now removed it from the Alternate Viewers page.
By definition, Project Viewers aren’t ready for primetime. The purpose of these experimental Viewers is to share with you the earliest possible version of what we’re working on, so that you can see what we’re up to, help discover problems, and provide feedback. In this case, though, we’re not ready for that, as those of you who tried it have seen.
We can’t say at this point when or even if we may release another Project Viewer for experimenting with the Oculus Rift in SL.
We want to prioritize our development efforts around initiatives that we know will improve the virtual world and bring more value to SL Residents, and due to some inherent limitations with SL, it may well not be possible to achieve the performance needed for a good VR experience. (In fact, this is one reason why we’re creating Project Sansar a new, separate platform optimized for VR).
We greatly appreciate the interest in trying SL with the Oculus Rift and are grateful that several of you took the time to try the Project Viewer. We regret that the quality was not up to our standards, and we will of course keep the community posted if we release a new Project Viewer for VR in the future.
Jo Yardley caught the post and published it on her site. Many of us are disappointed. But…
Gaia Clary announced another update of AvaStar 2 is out. This is not the production version. This is the Alpha version with Bento support. In the announcement Gaia explains the current problem people are debating. The video by Medhue shows and explains what is being talked about.
Gaia says this alpha version of AvaStar complies with the current proposed Bento model that includes rotation and translation. But, there are concerns about the Bento plan to allow rotation and translation. See the release announcement for a longer story or below the fold for the shorter version. This is an extensive document. If you are animating in SL, read the thing to understand what is coming.
Surprise. There is roll of a new package to the main channel. I did not expect that the day after a Monday holiday.
This is the package that has been running on the RC channels. It contains security fixes… or a fix… depending on how and what one reads. Also, the Bento animation file size for animation uploads is increased. And there is some fix to email address problems from within scripts.
Adah
There is no roll to the RC channels this week. So, the entire main grid will be running the same server software.