Consumers’ Guide to Mesh Clothes

Tateru Nino of Dwell On It linked to Satiated Desires’ post, A consumer’s guide to Second Life mesh.  This is a must read for Second Life resident considering buying mesh clothes. No tech or geek, just the stuff you want to know. If you think I’m geeky when explaining mesh, check out Satiated Desires. Satiated explains … Read more

Exodus Viewer Review Initial Release

There is a new kid on the block… The Exodus Viewer has just been released as a beta version. I got a download. \o/ Seems there was a minor goof. If you downloaded in the first couple of hours, you need to get a new download. Something about the settings not saving.

The viewer is based on SLV 3.0.6 code.

A New Viewer

FAQ

There is a FAQ page up on the Exodus site. It provides developer names, SL names. None tie to RL names. So, I’m curious if anyone knows the developers?

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Singularity Viewer Review Status

Shows Idle Time

Knowing what is going on with some viewers is difficult. Avoiding confusion as to who is doing what on which viewer and how any one viewer is coming along is difficult. It’s confusing for me. If you see mistakes, speak up.

I’ve been meaning to take a look at the Singularity Viewer for some time. I’ve used it before. But, I tend to ignore V1 viewers. Sorry, just personal preference.

You can find information on the Singularity Viewer on their blog here: Singularity Viewer.

The current version is 1.5.10. The viewer is still based on the Snowglobe 1.5 code. Mesh is being added. Download Singularity Viewer.

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Phoenix Viewer Hour Week 38

A new Phoenix Hour has come and gone. Here is my index of the video.

The video is here: The Phoenix Hour – Sept. 20, 2011

Phoenix Hour

00:00 is zero minutes and seconds.

01:30 – Introductions end. Vacations for the Firestorm-Phoenix (FS/PH) Team are over now that holidays are past. So, work should progress faster.

02:00 – FS has some render problems. The problems are in the Linden code. Once the Lab fixes their GPU problems the team plans a new FS release ASAP. In the mean time effort are under way for Windlight problem. Windlight settings are reverting to defaults on teleport and relog. The contacts list has been displaying two columns of names, display and login. That is a bug.  Spell check will be in the next release.

03:15 – The Inventory panel has a really annoying problem. You see it when working in the inventory panel/window. The list suddenly jumps to the top entry. The team has set that as a high priority and hopes to have it fixed in the next release. Hope is the keyword.

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Phoenix with Mesh?

Today I’m seeing Plurks and Tweets about the Phoenix Viewer getting mesh. Looking at the Phoenix Viewer site, I find they are adding mesh support to Phoenix. Interesting.

Henri Beauchamp, of Cool VL Viewer fame, has back ported the render engine from SL Viewer 3. He is allowing third party viewer developers to use his work. One of the Firestorm-Phoenix team made the conversion to Phoenix, Ansariel Hiller.

A new release of Phoenix is coming soon. You can read the details on the Phoenix blog (link above).

So, it seems series 1 viewers will be getting the ability to render the new free style models we call ‘mesh’.  Jessica explains this viewer version will probably be more crash prone. Also, that Phoenix is on its last legs. She makes a point that the ‘team’ did not make this addition. A couple of team members made it as a personal project. Now it is being added into the Phoenix Viewer project.

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