At the Server Beta meeting Kelly and Maestro Linden just announced the addition of two new Linden Scripting Language (LSL) functions that will allow script-less Animation Overriding (AO).
llSetAnimationOverride(“Walking”, “sassywalk”) – where Walking = default animation state and sassywalk = the animation to use for that state.
llGetAnimationOverride(string anim_state) – Get the name of the animation currently set for state.
More to come…
These will soon be running on the ADITI grid and moving to RC channels…

