Kokua Viewer Releases v2.9.14

This is a version that is ready for TESTING… more than being for daily use. The big change is the RLV fix up.

They are advising you to use this only on the Preview Grid until you are comfortable with it. That makes me a bit nervous.

In testing they want you to be sure about whether a problem is a ‘viewer’ problem or an RLV problem. You do that by seeing if you can replicate the problem in another RLV viewer. Then file the bug report in the appropriate place.

See: Kokua with RLV 2.9.14 is ready to test.

Second Life: Alert!

Maintenance Soon

Friday,18 Sep 2015 02:07:13 GMT

LL is rolling back the entire GRID tonight at midnight SLT.

[Unscheduled Rolling Maintenance September 2015]

We will be performing unscheduled rolling maintenance for all regions on our Second Life sever channels; Magnum, BlueSteel and LeTigre RC server channels beginning at approximately midnight PDT. Please refrain from rezzing no-copy objects and making in world L$ transactions, and remember to save all builds. Click here for more info:

http://status.secondlifegrid.net/

The wording and punctuation made the message unclear. I changed “…sever channel, Magnum,…” to read as “…sever channels; Magnum,…” Whoever types these messages may have English as their second language.

Second Life & RL: Avatar Safety

Every so often I find people doing things in service to others which I think people should know about. Lindal Kidd teaches a 90 minute class on Avatar Safety. That class is becoming of interest in RL and in several places in Second Life™.  Learn more here: Avatar Safety Goes Off-Campus.

Nunchaku
Nunchaku

Classes are scheduled for:

Caledon Oxbridge University
Care and Hope Center
Virtual Ability, Yellow Hibiscus Cabana
Virtual Ability, Yellow Hibiscus Cabana
Every Saturday, 1200 SLT
Saturday, September 26, 1700 SLT
Friday, October 2, 1200 SLT
Saturday, October 3, 1700 SLT

Second Life: Nation of Remembrance – NoR. URGENT

One of the first role play combat games I came across in Second Life™ was NoR. So, while I seldom play there now, I have a spot in my heart for NoR. The regions making up NoR are shutting down. People that have stuff in the regions have less than 24 hours to get it out. Drop dead time about 11AM SLT 9/18.

If you know people that play in NoR, let them know. Email them, call them, whatever and let them know the clock is running.

So, what happened? Well… this is a dark role play game. The people involved like drama and confrontation. So… the story I’ve heard sounds plausible. This announcement was posted 9/17 by Bizarre Obscure: 

Read more

Second Life Bits Week 38 #2

Halloween Images

Halloween is coming. With that comes lots of events and photo contests. While no contest, Linden Lab is asking that people add Halloween images to their official Flickr page. The Lab says your image “…could be featured in an upcoming email or banner campaign.”

Halloween 2015
Halloween 2015

Sansar Real Name

Inara and Ciaran are speculating on the real name the plans to use for Project Sansar. See Inara’s article and her speculations in: Possible contender for Project Sansar’s name?

Sansar Login Screen - Sept 2015
Sansar Login Screen – Sept 2015

Second Life Payment Information

If you use a payment method other than PayPal or Skrill, the Lab is asking that you re-enter your card information. If, your card information was last entered before July 7, 2015. 

Read more

Alchemy Release 3.8.2

A new release of the Alchemy Viewer is out. The announcement is here: Alchemy Release 3.8.2.

Serenity At The Beach
Serenity At The Beach

The highlights of this version are:

  • OpenSimulator Support
  • Build tools improvements
  • Second Life 3.8.2 Base and library updates
  • Update to the Visual Studio 2015 toolchain for Windows
  • Support for up to 2 gigabytes of texture memory

New features:

  • Add a means of aligning materials to texture
  • Add Script Options from the Build>Scripts> menu to the right click>build> submenu
  • Hypergrid support/multigrid support
  • OpenSim Varregion support

There are some other improvements and bug fixes. Release Notes.