
Updated
The news over the last couple of days is Blue Mars is going through a Second Life style shake up. The CEO and much of the development staff working on the PC based version of the game are leaving. So, what’s up?
The new idea is to focus on the iPhone, iPad, and iOS in general and forget doing any more than bug fixes to the PC based software. They will be running the CPU and memory intense parts of the game in a cloud based version of the game. The render and physics are both handled in the cloud. The iPhone or iPad will basically be a terminal that does very little beyond providing UI controls and a display. This also reduces the need for those huge gigabyte downloads before visiting a new part of the Blue Mars world.

