#SL Viewer Update Week 45

The main viewer has moved up to version 3.2.0-244443. The Beta viewer is now up to 3.2.1-244666 (someone have a sense of humor?) And today the Snowstorm Development viewer is at 3.2.3-244722. I mostly use the Development viewer. So, I’m always unsure what the main viewer is doing or what is or is not included in it. I’ll explain what the viewers are and where you can get them and what other Linden Lab viewers are available.

Second Life Viewer
Dev 244722 on ADITI

Other Viewers

The three SL Viewers listed above are the primary viewers in use by residents, excluding third party viewers. But, they are not the only Linden Lab viewers available. The above viewers are available from the main Second Life Download page. Under More Viewers (More or Alternate Second Life Viewers) is a link to the Wiki page listing the other SL Viewers and Third Party Viewers (TPV.)

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#SL Adds Image Posting to Feed

I just saw where Opensource Obscure posted in his feed that the current development viewer allows images to be posted to our feed. I have yet to learn out or try it out. But, its on my list.

Update: Was on my list… 🙂

OK I found it. Press Ctrl-Shift-S to open the camera snapshot panel. See the image for the new panel in viewer 3.2.3 (the development viewer (244722).

Second Life Viewer
New Snapshot Features

Sending the image to your feed incurs no cost.

This is a nifty little feature. But there is more.

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#SL Adult Content Week 45

The rumor is circulating that a group called the Freedom Continent has won the ‘contract’ to provide gateways to Zindra, the Adult Content continent. I have yet to see any formal announcement of the winner. Venus Petrov points out the gateway privatization in a post in the SL Forum and brings up another interesting point. She asks if this privatization of gateway hubs is a pilot project that may be extended to gateway hubs in PG and M rated regions. You can read the thread and see what people are thinking. If you are a shop owner and this is a pilot, this will affect you.

Along with that rumor is news from Viale Linden that searches using the term ‘Zindra’ will no longer return the Linden owned gateway Zindra (region) as the #1 result. I guess because they changed the region’s name. So, privatization is underway.

In the 11/7 Adult Continent User Group (ACUG) meeting Blackcrow6667 Garmes spoke. I was late getting there as a preceding group meeting ran over, or at least I stayed over because of interesting conversation. According to Black the first part of the proposal Black was making is to build a learning center. The idea is to teach people to build in SL with Prims, Sculpties, Mesh, and to script. I wonder if it matters that the Zindra Help Vortex does the same sort of thing?

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#SL Beta Project LR

Last week New World Notes and several others, as well as myself, blogged about the game the Lindens built. This week we have some more details on the game.

FAQ

There is a shiny new FAQ page in the Knowledge Base. Project LR Frequently Asked Questions. As one reads the page it becomes obvious this page is written for residents. There is less behind the scenes, techy, and motivations for the game and more about how to play.

In the explanation we learn that premium members can earn Lindens by playing the game.

Game Portal

Access

Also, it is not possible to teleport into the region. One must find a portal. See the image to know what they look like. For now it seems portals are placed in premium sandboxes. However, if you find one and you are a premium member and it does not work, don’t panic. When the game region population reaches capacity the portals shop working. Wait a bit and try again.

Dying

Never fear. Dying in the game doesn’t hurt… much… right. There are things in the game that can kill you. When you die you are teleported and reincarnated in a resurrection circle. I suppose it is a bit like Entropia. I am seriously considering a premium account.

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#SL Scripting News Week 45

There is some news from the Scripting User Group. Meaning something I find interesting.

Le Tigre Oddities

The current update (week 44) running in Le Tigre is showing some scripting oddities. Most are around scripts that use the llTakeControls(). Kelly says it look like the control events are firing too often. So, if you are trying to steer a vehicle things are going awry.

Paraphrasing Kelly said something like: We put a cap on the total time the scripts for an agent can trigger. This is the time outside normal script time. When you press a key we give your scripts, that have control, an extra chance to run. This happens in ‘agent time’. To prevent abuse we added a cap per framer per agent (1ms per frame per agent). It is pretty large right now (it is adjustable and we may drop it later). Disabling scripts on a parcel only stops the script time block. The changes make it so you get at most 1 extra script run per frame.

Anything that adds more data to serialize per script is difficult. There is some potential to use a lot of script time but the recent changes on Le Tigre limit that severely.

Kelly says, “1ms is generally enough time to run ~20 scripts. More if they are ‘quick’.

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