The Cloud Party people are having a contest for the best art presented in Cloud Party. It looks pretty interesting.

The email they sent says:
Second Life and Virtual Worlds
The Cloud Party people are having a contest for the best art presented in Cloud Party. It looks pretty interesting.

The email they sent says:
You probably know about SSA – Server Side Appearance by now. But, as we move into it and more people try it we are finding an oddity here and there. Today I heard of a new one.
As things are planned your viewer will handle your appearance during editing in Appearance Mode ( as right click on avatar Edit My Outfit ) always has, baking things locally and quickly. But, when you go into Appearance and pop on an Outfit, does the SSA system try to find a cached bake of the Outfit? Or does it just start baking the Outfit? Either would take some time. Does the viewer have to wait on the server?
Second Life™ data centers are located in Phoenix and Dallas according to Maestro Linden. He is not sure but thinks there is another in DC. A few months ago the Lab was consolidating from three data centers to two. So, it is probably two, but one never knows.
When asked, Maestro confirmed there is no data center in San Francisco.
If you geo-locate the region IP addresses (site) you can get from the viewer’s Help-About…, you will probably find the addresses are in other locations. For me most regions appear to be served from San Francisco. I suspect that if you are on the east coast of the USA you’ll find them in a different city, but I’m not sure. Let me know if you check it.
I’m about 460 miles from San Francisco and about 300 miles from Phoenix. So, one would think that I would connect to the closer servers in Phoenix. But, network traffic routes through the major backbones and data centers. Traffic leaving Southern California generally travels up to Los Angles (LA). For me to connect to a site in Cambridge, Mass. (173.223.104.110) my connection is through LA and up to Montréal, Canada and eventually to Cambridge. Not the most direct route for surface travel. The point being map distance is not the same as network distance.
May 11th Kill Screen is having the Twofivesix Conference in Brooklyn. One of the featured speakers is Rod Humble, Linden Lab CEO. (Reference)
The conference is themed toward what the game industry can teach other industries and what game makers can learn from other industries.
[vimeo 62226880]
This episode of Drax’s World Makers features musicians that are using Second Life™ to reach an international audience.
[youtube 2Uus8j4kKw0]
Facebook is boring… Second Life is exciting… Argentinean Pupito Helstein and Lakua Arriaga have fresh take on how they can meet fans and reach a larger audience.
The indie group is Engrama, which if I translate accurately is a spin on something that creates a memory. But, I may be losing something or missing the mark in the translation process. Whatever, you can find them in-world.
According to the events schedule there is a free concert May 11, Saturday, at 3:00 AM SLT. That is a little hard for USA West Coasters to make. The location is Lavender Island. There is a group joiner there.
There is a large construction project in my part of the world. Tomorrow, Thursday as I write this, that means I’ll have no electricity from 8AM to 5PM. So, I won’t be posting from home. Depending on how the day goes, I may use a friend’s computer… or we may go out for food.