Exodus Viewer Beta 9 Release Review

If you are following my coverage of viewers, you know that most Third Party Viewer (TPV) Developers are NOT releasing production viewers, but instead release Beta or test viewers to save on paper work. So, I am not surprised that Exodus has another Beta version out.

Exodus Viewer gets the Navmesh

The Exodus blog lists the New, Fixed, and Changed features in this release. See: Beta 9 (12.11.24.1).

The release comes in both a 32-bit and a sort of 64-bit (LAA) version. The download file size is about 37mb and the download is quick. The install is simple and typical. I installed it over the top of my previous 8.1 install and it seems to work OK.

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Kokua and Imprudence

I don’t keep up with Kokua and Imprudence as much as I might and certainly not as much as I used to. Imprudence Viewer was for some time my favorite viewer for both SL and OpenSim. Soon it slipped to being my choice just for OpenSim. Then it fell so far behind I stopped using it. I still have it installed… I’m not sure why.

There is a small effort to update Imprudence. But, I think it is so far behind it is no longer usable.

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Kokua was to be the primary OpenSim viewer. I had hoped to see Aurora and Kokua offer some competition to Second Life™ by providing combined viewer and server features creators could use. I got the impression there was a goal to develop viewer and server dependent features more quickly and lower the wall between the viewer and server.

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Dolphin Viewer 3.4.3 – 26620

A new release of the Dolphin 3 Viewer is out. It has been updated to have the latest changes from the Linden Lab® Viewer and Marine Kelly’s updates to RLV 2.08.03.04.

The Lab’s updates include the code for Large Group Editing, handling the object properties Creator when there are multiple creators, and Maturity functions.

I’ve written a lot about the Large Group Editing so I won’t repeat that. The Creator thing seems self explanatory. The ‘Maturity’ things need a bit of explanation.

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Dolphin Viewer 3.4.1.26336 Released Review

Dolphin Viewer Logo
Lance has a new release of the Dolphin 3 Viewer out. There is nothing Earth shattering in this release. More fixes and some new minor additions.

There are a couple of known bugs. One has to do with a Texture Refresh crashing the viewer. There is a fix for that and he plans to have it in the next release.

Another has to do with child prims that have Hover Text and scripted movement. That is not working as intended. There is a fix for that too, which he will be adding, hopefully by the next release.

Both of these are minor and you would probably never notice the problems.

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Firestorm Beta Release

On the 14th the Firestorm-Phoenix Team posted on their blog about the release of a beta version viewer.  The Large Group Editing changes for the server side have been rolled out on the grid. This roll out creates a bit of a problem, but not really.

UDP Cutoff

Once upon a time using the UDP protocol for Second Life was a good idea. Now that the devices that make up the Internet’s infrastructure are smarter and more HTTP aware the use of UDP for downloading large group member lists is not such a good idea. Also, the way users have decided to use groups has changed from what the Lab initially designed for. So, users are sending much larger data sets across the old UDP protocol used for the Group Member List download.

Firestorm Release

UDP packets can be lost and there is very little that can be done to recover them. For SL-users that means the user list of large groups often (usually) fails to load.

The new code now limits the list size to 10k or less for all UDP requests. For those using the SL Viewers and several Third Party Viewers (TPV) the limit makes almost no difference as they already had problems trying to edit lists over 10k.

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#SL Large Groups Edit Rolled Out

Builder’s Brewery sent out an announcement about the Large Group Edit Change (SVC-4968 – readable by all) that rolled out this last Tuesday (week 46). The new code should be on all regions now. The Beta viewer has the code to take advantage of the change.

Whoever wrote the announcement wasn’t quite up on what the changes do and how they affect you but, for practical purposes they are close enough. If you have followed the coverage here, I think you’ve heard better details.

A quick recap of Large Groups, somewhere over 10,000 to 15,000 members, is they could not be loaded for editing. If you fiddled enough you might get a 20k or so group to load. The actual size of a list that could be loaded depended on how well SL was performing and your connection. This made it generally impossible to edit large lists. So, members that hadn’t logged into SL for a year or more could not be pruned out of the group. Roles in the group could not be changed. That has been fixed.

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