Servers
There was a roll out to the main channel this week, Tuesday. This is another of those minor internal improvements.

There is no new package rolling to the RC channels this week. So, all servers on the main grid are running the same package.
Second Life and Virtual Worlds
The Linden made series of viewers
I finally made it to a Bento Meeting… YAY!
There is a second video of the post-meeting. Also for the next couple of weeks Vir Linden is on vacation. There will still be UG meetings. These will be mostly for user-developers to discuss problems. Coyot Linden (not a furry) will be there to pass along issues and question to Vir.
I’m uploading the post-meeting now.
Medhue has another video showing how sliders are working.
As I understand it, one has to use the Bento Experimental viewer to see this as it is in the video. The Experimental viewer is different than the Project viewer. See: AvaStar Update: 2.0 Alpha-4 & Project Bento.

Oz Linden has spoken. See Oculus Rift – CV1 Support.
2016-07-07 12:14 PM
Thank you for experimenting with our Oculus Rift Project Viewer and offering your feedback. Unfortunately, the Project Viewer that we recently made available didn’t meet our standards for quality, and so we’ve now removed it from the Alternate Viewers page.
By definition, Project Viewers aren’t ready for primetime. The purpose of these experimental Viewers is to share with you the earliest possible version of what we’re working on, so that you can see what we’re up to, help discover problems, and provide feedback. In this case, though, we’re not ready for that, as those of you who tried it have seen.
We can’t say at this point when or even if we may release another Project Viewer for experimenting with the Oculus Rift in SL.
We want to prioritize our development efforts around initiatives that we know will improve the virtual world and bring more value to SL Residents, and due to some inherent limitations with SL, it may well not be possible to achieve the performance needed for a good VR experience. (In fact, this is one reason why we’re creating Project Sansar a new, separate platform optimized for VR).
We greatly appreciate the interest in trying SL with the Oculus Rift and are grateful that several of you took the time to try the Project Viewer. We regret that the quality was not up to our standards, and we will of course keep the community posted if we release a new Project Viewer for VR in the future.
Jo Yardley caught the post and published it on her site. Many of us are disappointed. But…