OMG! The splash screen of the Firestorm and Phoenix viewers is announcing the development team is quitting viewer development to form a band.

SHOCKING! Can you believe it?
Well… not on April 1st you can’t.
Second Life and Virtual Worlds
General Viewer Information
Lance describes this release of Dolphin 3 Viewer an important release and I agree. This release has a working Merchant’s Outbox. This version works on Windows, Mac, and Linux. Previously even on Windows the Outbox was shaky.
One added feature in Dolphin 3 is the length of the Merchant Outbox’s time out, which has been extended, doubled. This should reduce problems encountered when the Market Place (MP) is running slow.

RLV users will appreciate that the control for RLV Height Offset has been changed to make it easier to use.
The link to the latest build of the Development and Integration viewers seem to be wacky. Whatever is going on with them the Dev Viewer link, the Snowstorm Viewer page leads to a new 252228 build today.
If you don’t know about the Dev and Integration viewers, all you really need to know is: the viewers are from the testing pipeline. We expect them to have problems because they have not been completely tested. One resorts to using them only if the main and/or Beta viewers fail to run well on your machine. Of course testers run the Dev or Integration viewers to help with testing the viewers… or because of some kind of insanity.
With Sun/Moon shadows I get between 5 FPS in malls to 22 FPS in …residential… areas.
This version has its memory leaks. After may shopping spree memory use had grown to 1.2 mb and was still climbing.
The last couple of versions have been crashing on exit. This version does too.
This is not a review. I don’t use RLV or the RLV features. So, I have no idea what I’m talking about with this viewer. But, I didn’t want to ignore the release. Marine contributes a lot to the Second Life community.
Marine says it has been a couple of months since a version has been released.
Check out Marine’s blog post announcing the release. RLV 2.8.3.1
No the Kokua viewer is not out… but there is an ALPHA or experimental version one can download. The viewer works. It is incomplete. So, don’t plan to start using it as your daily replacement for Imprudence. Keep your Imprudence Viewer.

For now it pretty much looks like the Linden Lab Viewer 3.3.2. A quick look through it finds few differences. But, there are a few.
The build panel has Build Math. I didn’t see the triplet copy feature (the ability to copy all 3 position values).
I didn’t see the prim alignment tool.
NiranV releases lots of iterations of this viewer. There are no massive changes from my perspective as a user. The changes tend to be in the nature of the user interface and new ways for established controls to work. For instance one of the previous versions change the default camera position. Expect lots of experimentation and innovation with this viewer.
[youtube aBNUpFUITGs]
The video is made by NiranV using the Nirans Viewer.
NiranV is using a new compiler (or library – not sure) to build this version of the viewer. I think the hope is the viewer will be faster. Whatever, the package fails to include a component: vcomp100.dll. You can get the component from: Microsoft Visual C++ 2010 Redistributable Package (x86) 32-bit or Microsoft Visual C++ 2010 Redistributable Package (x64) 64-bit version.