I’ve been distracted on weekends, so I’m just getting to writing up the last of the news from last week (43). There is no great news, but there are some interesting things.
Large Group Edit
The code for this change rolled out Wednesday. It had problems and was rolled back the same day. It is however currently running on the Snack Release Candidate Channel. You can get the details of that in: Second Life Large Groups Edit Week 43.
Server Scripting Meeting Oct. 2012
Part of the reason for getting this change up and running is to get it where Third Party Viewer Developers can test their viewers against the new server code. To use the new Group Editing code on the server viewers need to change the viewer code. Getting the code on a release channels allows TPV Dev’s to get their QA people and Beta testers involved.
The Problem
The package with the Large Group Edit code had a problem with the llSenor() function. It stopped returning a sorted list of objects. The sort is on distance. Not being able to figure out what is close or far meant breedables were not able to find food or each other… you know… to breed… The lack of loving was tragic.
The problem has been fixed. So, this week (44) we should see it move into one of the main release candidate channels.
This last week we did get the roll to the main grid and a couple of small release candidates made their way to the RC channels.
The main channel got the package from Blue Steal as previously reported. That was a server crash fix package.
Server & Scripting UG Oct 2012
Blue Steel and Le Tigre got the same package, one that has some fixes for group SQL queries. These are not the Large Group Editing fixes. Those are still stuck in QA… I understand it is more the package they are in that is stuck rather than the actual group queries that are stuck. Simon Linden is NOT expecting the package with Large Group Editing to make it to an RC next week (42). Bummer.
Magnum continues to run last week’s (40) package, the backend infrastructure changes. The package that rolled to the main grid was added to this package. The combined packages will test this week.
The comments in the Deploys thread are few. So, it is probably safe to assume things are working well for everyone.
Oz Linden has given us some news on the crashing problem they have had with the Beta and Development viewer. The Lindens believe the current Beta viewer (3-4-1-265642) has the memory leak, or whatever, fixed. The crash rate is back to low rates.
For the techies, the problem had to do with how the cURL wrapper was threaded. The cURL thing has to do with computer network communication over networks. It is a programming library that makes it easier for programmers to implement communication protocols like HTTP and HTTPS. It helps with encrypting communications.
Wind Vectors Displayed – Red Lines
One more round of testing in the Beta viewer is in progress. Once completed the basic fix and changes will move to the main release viewer, likely next week (42).
It takes a couple of days of testing to collect enough data to make a determination on whether a fix is working or not. The current Beta Viewer was compiled on Saturday and released on Monday. If you have Auto-Update on, you got it before it was on the web site.
I’ve been gone all weekend, a wedding to attend. So, writing up the latest Metareality podcast has had to wait. The podcast is: Not Cool… well the podcast is. They are referring to Second Life™ not being cool.
As always this outline is my take on what I hear and may or may not relate to what you hear when listening to the podcast.
Metareality Podcasts
00:50 – Is Drax a real name? Karl is messing with Drax. But, then Drax gets to take some funny takes on the German thing about Stiefvater.
03:30 – Exodus Viewer slider scandal Drax is involved in… this too is funny and you have to listen to appreciate it.
This week we get a new Metareality podcast titled: Disgruntled Frogs. This video is from Drax and I think discussed at 1:02:00.
[youtube 71QWxlr8lwg]
As always, this is a summary and my take on what I heard in the podcast. Any relationship between what I write and what was on the audio is likely just a coincidence. Enjoy.
01:10 – Yoz Linden has left or been laid off from Linden Lab. Nicest Linden Drax has met.