Second Life Update

I write about the changes in Second Life that interest me and/or that I think will be of general interest. Most of the recent changes have been boring bug fixes and tedious changes to the SLV2 user interface. Things like making this or that button transparent when the panel loses focus. Mostly stuff everyone wants done, but doesn’t really want to read about or at least, I don’t. But there are a bunch of those tedious changes, which I’m skipping, and few interesting ones I’ve touched on here.

Mesh

Throttling has been added to mesh to prevent using mesh animations. You may or may not know that sculpties are animated by changing the sculpty map a prim uses. It took no time at all for that idea to come those using meshes as a similar process  is used. However, there is a drastic difference in the load mesh animation throws on the viewer and server. Throttling mesh changes will prevent the use of mesh swapping for animation and lagging the region. 

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Second Life Mesh Update

Viewer Changes

The mesh upload interface has been revised in the Mesh Project Viewer and the upload reworked. One can get the latest Second Life Mesh Project Viewer and check it out. I think the layout is much nicer. (Also this link should always point you to the latest Mesh Viewer.)

This version is likely the user interface that we will have at Mesh rollout.

Second Life Viewer
New Mesh Dialog #1

Bones

Lots of people want working fingers, which requires the addition of more bones to the avie. No word if that is going to happen. I personally have my doubts, but may be down the road.

Custom Animated Skeletons

Currently the only usable skeleton in SL is the avie’s. But, having other skeletons that could be animated would make things like dragons, horses, and dogs much easier to animate. Whatever, they will not be part of the initial rollout of mesh. However Prep Linden is working with them. 

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Second Life Display Names

There is soooo much misinformation out about Display Names. I think it also reveals how few Second Life residents actually know how to research anything about SL. That they are willing to post their imaginings, without any checking, in forums and blogs is even more … choose your own adjective here. Sheeesh…

Jessica Lyons wrote a post on the Phoenix Viewer web site/blog that does a good job of getting the facts stated clearly. She provides good information on how to use them in world and for logging into the web sites and grid. She covers how to use older series 1 viewers with the new Display Names. She also points out the eventual coming end to Phoenix Viewers as they move to their series 2 viewer Firestorm Viewer.

See: Display Names and new SL Account names explained…

Also if you use the URL http://www.phoenixviewer.com you may find the URL http://phoenixviewer.blogspot.com/ much nicer to use. The first URL cannot be added to an RSS subscription. The second one can.

Happy Thanksgiving! 🙂