Hardware: Picking a New CPU for Second Life

The skeleton and brain of a computer is the motherboard and CPU.  A CPU is the Central Processing Unit. This is most like our brain.

The mother or main board is like out nervous system or skeleton. It is the large circuit board that every part of the computer plugs into, including the CPU. It holds everything together.

For detailed information on CPU’s see the video: (jump to TM 6:07 to skip the explanations and see the benchmarks.

There is a lot of jargon in the video, I’ll get the important stuff explained.

First the TL:DR, the video shows there is very little difference between the various CPU’s. When it comes to frames per second. The three tested CPU’s are about equal. However, if you are going to use Intel’s HD Graphics without a dedicated graphics card, he shows there is a difference and the 6th generation CPU wins. So, laptop people… go for 6th gen CPU or a dedicated video chip.

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HTTP Concerns

My readers know the HTTP aspects of Second Life™ are being upgraded to the latest and greatest tech available for HTTP. For most of us this is a non-issue we hope will give us better overall performance; faster texture download, more stable connections, and world that renders quickly.

ADITI Regions
ADITI Regions

For others this is a matter of their in-world systems, think vending machines and subscription machines, working or not. If you use vending machines or other tools that depend on a third party server, you should be checking with the creator to see if they are testing their products with the new HTTP protocol services. 

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Second Life Inventory Beta Tests

Yesterday in the Server User Group Jenn Linden attended to request help with testing coming inventory changes. These tests are in progress now on the ADITI grid. This set of changes is about speed and reliability. This set of changes is not part of the Direct Delivery (DD)feature. It is expected to improve DD’s performance too, but the change is for improved speed and reliability.

Want to Help and Test?

The code for the change is deployed on the ADITI grid. Instructions for the test can be found in the SL Wiki. See Inventory Beta Tests. The page includes the regions names of the areas using the new inventory code.

It helps if you take someone with you to test or make a friend while there. Part of the test is about giving inventory items to others and receiving items from others.

There is also an odd step where you are asked to: Remove an attachment such that it tries but cannot rez and must be returned. That could have been worded better. It sounds a bit over educated. Basically, you need to DROP and attachment in a no-rez area. Oskar Linden set up some no-rez areas in the test regions for that part of the test. Pay attention to parcel names within the regions.

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