Part III is about fans being in control of the Myst-Uru open source version of Myst Online. It will be difficult for anyone person or group to control it. But, is that a good thing? I’m for freedom and many choices and lots of competition. Having lots of Uru worlds to choose from sounds good to me. But it may be disaster for Myst Uru and cause its ultimate demise. How can that be?

If there were but one Uru run by a neutral third party which all fans could enjoy, we would likely have enough financial support for it run indefinitely. It would also assure players in game to keep the place from looking deserted.
But Myst Uru is not just about players in game. It is about fan created content, some fan programming server and client changes and someone designing and building content. Strong central control kills creativity and Myst Uru has failed twice from lack of content. While a central control would appear to solve many problems it creates others.

