AvaStar 1.1-1039 Released

We still do not have a final version release. This is another test version. But, each version gets us closer to a finished AvaStar. Version 1039 fixes a bug found in version 1038.

The Deal

If you have created an account on the Machinimatrix Blog, you now get two benefits:

  • You can register your purchases once and then always download your purchased products (including updates) right from your Machinimatrix account.
  • Purchases made between 29-mar-2014 and 4-apr-2014, also get you the chance to win a 3-month Blender Gooseberry Account*.

or

You can enter your personal Avastar success story as a short note  and get the chance to win a 3-month Blender Gooseberry  Account*.

cheers, Gaia

*A gooseberry account allows you to download 11 blender training videos and all production material of the previous blender foundation short films (Elephants Dream, Big Buck Bunny, Sintel, Tears of Steel) for free plus all production material from the upcoming Gooseberry Project while in progress.

The big deal in this offer the is the Gooseberry Project, With the deal comes an 11-DVD Blender training set. The set if purchased is expensive. 

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AvaStar Update 2014-13

Gaia Clary has some news up on the Machinimatrix.org site. It is announced that AvaStar and PrimStar­‑2 will no longer install in Blender versions before 2.70. Uuuummmm… I could have said that better. With Blender 2.70 you will need newer versions of AvaStar and PrimStar-2 to be able to install them.

[youtube XfezG5M2ICg]

Gaia also explains a problem that some of have run into when installing AvaStar updates. When one removes AvaStar then installs a newer version, the install fails. I figured out that I needed to uninstall the plugin, save the User Preferences, exit Blender, restart Blender, then install the updated AvaStar.

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AvaStar 1.1 Video Released

Gaia Clary has a new video tutorial out. This one uses Blender 2.70, which has been released. Using it and the newest test version of AvaStar Gaia shows us how to initialize weighting for Fitted mesh.

Blender 2.70 Released
Blender 2.70 Released

The work flow for moving existing weighted items to collision weighting is covered in the first part of the video. Mid-way in Gaia covers starting weighting from scratch. The later part of the video is about using the shape sliders to test your weighting.

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The State of AvaStar 1.1

There is some Second Life™ news regarding AvaSta™, which has been changing almost weekly. Not big changes, but changes. People have also been figuring out Fitted Mesh. Gaia Clary the mover and shaker of AvaStar is in that group of figuring out what works for Fitted Mesh and getting Blender to work with it.

For Fitted Mesh many things are a bit confusing. Whether we use 3DS, Maya, Blender, Blender & AvaStar, or some other modeling tool most people are NOT getting the result they expect. Gaia has tried to clear up some of the confusion with a blog post. See: The state of Avastar-1.1.

Her first point is that contrary to popular belief AvaStar 1.1 has not been released nor is it complete. There are test versions available for those that purchased AvaStar 1.0. The keyword there is ‘TEST.’

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