If you create things in Second Life and they use scripts, this change will affect you. The Le Tigre Release Candidate is currently running what one might call the Mono2 Bridge. The Lab currently has it labeled as Mono2-Aware. This is the part that integrates legacy scripting and the coming new Mono2 Scripting engine on the server side of things. So, how will this change affect script writers and script users?

Complex scripts that use various work-arounds may have problems. They could fail. Simple scripts that rely on depreciated functions/commands will likely have problems too. Linden Lab is doing all it can to avoid problems. But, it is impossible to anticipate and know everything that everyone has written into a scrip. So, problems are likely.
