Some interesting news is out regarding the SL Viewers. We’ve seen the ATI-AMD users run into the Pink Prim problems and many nVidia users have run into Video Memory problems. The recent update to the nVidia drivers seems to have increased the crash rate. It is not only the SL Viewers, 3rd party and the Lab’s, that are having problems with OpenGL. Other games are having problems too, but that is all unclear and poorly defined. However, we do know there are some problems in Second Life.

Oz Linden is back from vacation so things in viewer development are moving again… or may be more accurately the communication about viewer development is flowing again.
Development Viewer
I got my last update to the Development Viewer Feb. 6th. As I write this there have been no new releases of the Dev Viewer. It is still on 3-3-0-248913. Oz says, “…[Dev Viewer] gets built whenever anything is pushed into it, but there hasn’t been anything for a bit over a week now. There are many things queued up, but because there are some bugs in the current beta that we want to fix before confusing things further, everything is on hold.”

