There is a Wednesday roll out. The RC channels Blue Steal and La Tigre are getting the same maintenance package, I think. Caleb is clear. I had to read the version numbers to decide. While Magnum is getting a new package with the same version number as Blue and Tigre.
This package has Minor internal changes and Tool Tip/Constant text fixes.
PS: Fix for BUG-18251, BUG-10979, and a cosmetic fix for Bento attachment points, per Simon Linden.
PPS: One crash fix, and some anti-griefing stuff.
PPPS: The griefing fix is changing ways the region works to try and stay running when attacked. Simon Linden: no, it’s nothing externally visible.
This week we find animators are having problems with the new sliders and bones when making animations. This problem is just being encountered. So, the extent and possible fixes are complete unknowns.
Vir Linden discusses some of the known problems at the beginning of the video. One of those is the bounce we often see the avatar make when adding attachments. The Lindens may have found a fix.
I use outfits… reading in the forum I find there is a mix of people using and not using and sort of using outfits. With the Visual Outfit Browser feature being added to the viewer, I wonder if it will change how people will use outfits? I’ll get into LAG and USE.
inventory
After a bit over 8 years playing the Second Life™ inventory game (See: Is Second Life a Game?), I’ve tried a bunch of different inventory tactics. I am finding how I use inventory and outfits evolves with time. Am I winning? Maybe. I see that ‘evolving’ seems to be true for others too. So, how does one make the best use of inventory and outfits? Is there a lag factor from inventory?