Update 12/2/2009
A new version 1101 was released Wednesday. See: Emerald Viewer Review – Update
12/3/09: I’ve added an index to all the Emerald Viewer Reviews. See: Emerald Viewer Review Index
Update 10/18/2009
The 1.23.5 (950) version has been released to handle the new LL updates. Greenlife Emerald Downloads 950
Second Life Blog Thread: Female Avatar complete. End of “bouncing-Prim-Business”?
Emerald Impostures Warning: [Emerald] Imposters!
11/6/09 – Emerald License Violations – Emerald goes after abusers
12/2/09 – Second Life Inventory Loss & Recovery
Linden Lab 3rd Party Viewer registration coming: Discussion: Third Party Viewer Policy
Massively covering the issue: Linden Lab to alter third-party Second Life viewer policies
10/24/09 – Modular Systems Response: [Emerald] Regarding ‘Third Party Viewer Policy Changes’
10/21/09 – JIRA Report: Import “Breast Physics” feature from Emerald Viewer – This is about having the feature added tot he standard Second Life Viewer.
11/23/09 – Speed Rezzer for Emerald Review
You may need to click MORE before these links will work.
10/21/09 – Added Vertical IM or Chat Tabs info.
10/21/09 – Added CryoLife Detection + 10/26/09
10/21/09 – Added Emerald Viewer Manual
10/23/09 – Added Emerald Attachment Points
10/24/09 – Added WARNING: Emerald Losing Shapes
Original Post
This week Modular Systems released version 1.23.4 (904). This version has lots of new features. One the guys will like is bouncy boobies. One everyone will appreciate is the client-side-AO. Read on. (Continued from GreenLife Emerald Viewer Review)
Emerald AO
AO’s or Animation Overrides are typically prims with animations and a control list that attaches to the viewer window as a HUD (heads up display). They control the walking, running, setting, jumping and other animations by overriding the default animations. The AO’s contain little computer programs (scripts) to run the animations. The scripts add to the sim server load. Now the Emerald team has added a client side AO. Skills Hak added this feature. Running the script client side means less load on sim servers and frees up a HUD slot. Plus it expands the number of animations you can load. Scripts in SL have a size limit. Plus Linden Lab (LL) is considering limiting scripts in some way like they limit prims (think tier).
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