Firestorm Announcement Today

We have some news from the Firestorm Viewer Development Team today. Seems they have been suffering from burnout for a time. So, they have taken some time off and are now back.

It seems they have some new developers. Holy Gavenkrantz has apparently been a code contributor to Phoenix and Firestorm for some time. Now he is officially on the development team.

Navmesh (white) w/Static Objects (red) Showing

Armin Weatherwax was a lead developer for KoKua viewer. For whatever reason he has moved over to the Firestorm team and will be handling development of Firestorm for other grids, like OSGrid.

You may remember there is a thing floating round not so officially called the Havok Licensing thing. That is about Pathfinding, which if you don’t know is about creating Artificial Intelligence Characters or NPC’s (Non-Character Player) and your hopelessly uninformed, which I don’t understand if your are reading this.

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Firestorm 4.1.1 Leaks

We haven’t heard much out of the Firestorm development team since early April and that was about avoiding phishing attacks. But, I am seeing some leaks of the coming 4.1.1 (?). About 7 weeks ago Firestorm 4.0.1 (27000) was released, March 20, 2012.

The release notes are being marked up. And they reveal what MAY be in the next release. Also, that they are being worked on probably says something about the ETA of a new release. Exactly what it says is pure speculation.

Firestorm Release

Many of the updates in the coming release can be assumed. An update to newer Linden code is always a part of any new Firestorm release. As are bug fixes and new improvements to existing features. It is also pretty predictable that some new features will be added. This release has some performance improvements. I’m not sure they will affect FPS, but other features are likely to be quicker and easier.

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Firestorm Viewer Beta 4.0.1.27000 Review

Yesterday the new Firestorm and Phoenix viewers were released. I think with this release the Phoenix viewer is pretty much dead. On March 21, when Direct Delivery goes live on the Second Life grid, the Phoenix 1600 release will be noticeably broken, at least the inventory panel will be. So, Phoenix users will need to upgrade to the version 1.6.1.1691.

HOWEVER, Firestorm has a Phoenix mode, soon to be named V1 mode, that is almost an exact Viewer 1.23 interface. But, with the new SL and FS features. Before you download Phoenix 1691, watch the video and then decide which viewer you want to download. I am encouraging you to go with Firestorm and click on the Phoenix mode. I’ve reached the point that I’ll soon uninstall my copy of Phoenix and I won’t be upgrading to Phoenix 1691. Firestorm is the future.

[youtube QYaf2NZZmIE]

Download & Install

Simple download, quick. Install is the basic SL Viewer install. It installs over the top of your last install. They usually have one do a clean install. They did not say anything about that in the release announcement as they usually do. I tried installing over the top. It seems to work. I hate the idea of re-downloading a 9gb cache…

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Firestorm-Phoenix Debug Settings

If one just uses the FS/PH viewer, they may never need the Debug Settings. However, knowing about these settings will allow you to customize your experience. A good example of their use is in Camera Position Tips.

The Wiki for Firestorm-Phoenix has a list of the Debug Settings for those viewers. You will find the lists here: Phoenix Debug Settings – Alphabetical Listing and Firestorm Debug Settings – Alphabetical Listing. They are not clear which list is for which viewer. Hopefully I have it right.

Also, the lists are incomplete. Settings like; FocusOffsetRearView and CameraOffsetRearView are in the viewer but not the lists on the wiki. You can find the rest of the list in the SL Wiki here: Second Life Debug Settings.

Oz Linden Interviewed by Jessica Lyon

The interview with Oz Linden on Third Party Viewer (TPV) Policy came off today. It went better than the last Phoenix Hour. Still, the Treet.TV Stream was over loaded. There were something like 350 users connected. There were 270+ people in IRC. @Howdy says about 25% more were connected to the stream, so 350.

The Interview

The stream was almost impossible to understand. The stream kept buffering. That causes the video and audio stream to pause. I was getting 2 to 4 pauses per minute. Some pauses were long, 20 to 40 seconds. One could get the gist of what they were saying, Buy, any nuances were lost. Sometimes whole sentences were lost. Not a fun listen.

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