Myst-Uru Guilds IC and OOC Part-III

AhraPahts05
Uru Fan Content - Ahra Pahts 2008

Parts I and II cover the confusion regarding IC and OOC guilds in Myst-Uru fandom. Part II covers the challenges in changing IC guilds. Here I am considering the politics of changing the OOC guilds. If you have note read Parts I and II you may want to do so. (See the April Archive for the complete set of posts)

All of the IC and OOC is just people doing things in specific ways with certain mental constructs as models for what they are going to ‘say’. It is in the OOC guilds and RL that we can remove a layer of abstraction and get more done. When one is IC and talking about contacting Douglas Shaper (a special IC character in Uru) who are they really talking about meeting or is that just something said to shape the IC story development? It is difficult to tell. Moving to OOC eliminates some of that confusion.

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Myst-Uru Guilds IC and OOC Part-II

Bevin02
Uru Neighborhood 2008

The guilds most people see are groups of people posting on forums. Behind that there are members building ages for the coming open source version of the game. Others are experimenting with the tools used to make those ages. Some are creating Blender tutorials on age making. Others are examining the older server software and even possibly running underground servers. The only possible Myst-Uru IC guilds are in THERE and Second Life.

In Part-I I wrote of where the confusion between IC and OOC guilds comes from. Here I am considering how that affects what people want to do and especially those that want to change the guilds. In the interest of full disclosure I speak from a biased and expert’s position as the current caretaker of the Guild of Cartographers. Guilds are usually run by Grand Masters. I only claim the rank of Guild Master, a step down.

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Myst-Uru Guilds IC and OOC Part-I

KI Image Photo #8
In Game Image Guild of Cartographers Public Hall

Update (2/2010): MOUL (Myst Online Uru Live) closed in 2008. It reopened in February 2010 as a free to play MMORPG named MOULagain. To play visit: Download MOULagain

Original Article: In recent posts on the MOUL forum the idea of ‘improving the guilds’ came up, again. In the forum there are great ideas and plans and not a few sour grapes from those having tried such changes in the past. But the basic understanding of Myst-Uru world guilds seems to be missing. To understand one viewpoint, mine, for why some of these efforts at change fail, read on.

Cyan’s creation of the guilds is spoken of often in the forums, as is their encouragement of the guilds. I think these statements often create confusion around the IC guilds (In Character or in Uru; In Cavern – both are a role playing concept) spoken of by IC characters and Cyan. Cyan has written about their plans for in-game guilds, which adds to the confusion. Plus, there are the historic guilds of the old D’ni culture adding more confusion. So, at least three types of guilds.

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Myst-Uru & Money

Eder DUru Guild Hall Replica
Eder D'Uru Guild Hall Replica

Being an international game Myst-Uru has players from the world over. There is a mix of players from different countries with different philosphies about money. With the coming of Myst Online open source (MO:OS – acronym from an inside Uru joke) the fan community is looking at hosing the game in commercial servers and finding ways to pay for the bandwidth needed for game play. Many fans want the game for free or to cost just enough to cover expenses. How that funding saga plays out is likely to be a reflection of real world financial philosophies played out in a virtual world. Whichever philosophy is yours, the choices will likely decide the fate of Myst-Uru. Consider and take your stand.

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New Rand Miller Interview – Myst Creator

Alex McLarty posted his interview with Rand Miller on The Mac Gamer. The article Interview with Rand Miller, co-creator of the Myst series will answer some questions and raise some new questions. It is a great read for Myst Online fans interested in the coming open source release. Myst Online: Guild of Maintainers has a … Read more