Second Life Scripting Changes

We don’t hear much about changes to the Linden Scripting Language (LSL) these days. But, today is different. We got a bunch of stuff. Exciting stuff!

Server Beta Meeting 2013-12
Server Beta Meeting 2013-12

At the Server Beta meeting Kelly and Maestro Linden were announcing several new changes.

Particles

There are changes coming to the Particle System in Second Life™.  Maestro Linden said, “Alright, so there’s an upcoming server maintenance project, which will probably go to RC next week it has your usual bug fixes, but it also includes goodies for new LSL features.”

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Second Life Scripting Update

LSLEditor
LSLEditor Scripting

Kelly Linden recently discussed the LSL and C# languages in SL scripting. The interesting parts I’ll cover. The transcript is here: Kelly Linden 2010-11-8

To understand what the issues are in regard to scripting, one needs to consider the larger software development world. LSL (Linden Scripting Language) was developed to meet a need the Lab had; to give novice programmers playing in SL a tool they could use. Many RL programmers have wanted a language other than LSL (Linden Scripting Language). The use of a more advanced language that is more common would allow more advanced scripting in SL. Professionals could program for SL without learning a new language.

The Lab has been considering and planning to add additional languages for some time. 

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