Second Life Bot Camping

Linden Labs has published a new policy on camping robots. (You need an SL account to access the page) If you don’t know these are robots that are used to make a place look inhabited and to pump up traffic scores for better placement on SL Search. Robots come in various flavors. Some have artificial intelligence and can even carry on a lame conversation.

Many of us think getting rid of bots would be a totally good thing, but not everyone. Some bots are hired to model cloths, hair and stuff in various stores. What about those?

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More Windlight Settings

Windlight is a neat fun part of the Second Life (SL) viewer. New World Notes (NWN) just posted links to some new pre-made WindLight Presets. These were made by Mescaline Tammas a machinima maker in SL. He used them for his filming/recording in SL. Those of you that want to take dramatic pictures in SL … Read more

Using Audacity

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Audacity Interface

Audacity is a free sound editing tool for Windows or as technically known a Digital Audio Editor. It is great for making sound clips for import to Second Life. If you are doing voice, there are some basic tips one should know for handling voice. I’m no expert but I have learned a few things using it.

The program as well as a number of others, twenty-four actually, are listed here: 25 Free Digital Audio Editors. Audacity is the editor of choice for Second Life types. There are in-game classes by various groups.

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What Makes Virtual Worlds Successful

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Enacharys in Second Life - Puzzle Game

Many game fans are considering whether they can build a game better than the one they are playing. They are looking ahead and trying to work out what will make their game viable and entertaining enough to survive. James Portnow has written a blog post titled Designing a Single Sever MMORPG at GameSetWatch.com discussing what is need to make MMORPG’s successful. JWPlatt founder of OpenUru.org posted about it in a post in that forum. I’ve been looking at RPG’s and MMO’s to find the differences between successful and not so successful RPG’s.

One of the things important to MMO’s that is so basic to Mr. Portnow that it is not even directly mentioned as a requirement in his lists is player population… concurrent participation. He goes directly to population density, game area per player.

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Myst-Uru GoMe News Out

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Eder Gira - Myst Uru Replication

The Myst iPhone game has brought many new people into Myst-Uru fan community. Yay! One of the things many of them are asking for is news of what is going on in the community. What are people doing, what is Cyan doing, are there sequels coming for the iPhone, who is doing what and how do I help. The Guild of Messengers (GoMe) is the publisher of all information Myst-Uru related and they have just published this month’s issue. But, it appears Myst is developing a generation gap in fan communications.

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Second Life Vampires

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LoN Fest 2009

Yeah, yeah… not the Bloodlines kind… the Role Play kind, not that Bloodlines doesn’t RP. I’m just writing about a broader group. In several of Second Life’s role play communities vampires are a major part of the role play. Advanced role players often like a back story to fill out their character. So, playing in Second Life’s various role play games one is likely to meet vampires with wonderfully written character histories. In combat RPG’s (Role Playing Games) it is important to understand the relationships these histories imply. It can keep your character alive. I’m not a big vampire fan. I’m more into the Kate Beckinsale  and Hugh Jackman type Van Helsing side of things. But one must know their enemies.

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