The main channel of server software got a new package from the RC channels. This package ran on all three RC channels last week. It is a crash fix and not much more.
New
The Blue Steel and Le TigreRC channels are getting Baker Linden’s object rez performance improvement. This is a multi-threaded object rez addition. Simon Linden says, “There was a laggy bit of work the server used to do when rezzing objects that has been moved into a side thread.” Paraphrasing Simon, people will notice it most with complex objects and link sets with lots of scripts.
Apparently we may not see it speed up the rez… but, it will have less impact on the simulator as the sim won’t stop to process an object. I take this to mean any single objects will not necessarily rez faster but more objects should rez in less time. This can be thought of as changing from rezzing one after the other to parallel rezing, rezing several at once.



