Oculus Rift Update 2016 w27

For some time people have debated the accuracy of the hype around the Oculus Rift. Now as competitors enter the market there is; hype, spin, rumors, and lies about the various Virtual Reality (VR) Head Mounted Displays (HMD). LinusTechTips provides a video to give people a sense of what the facts are. It appears HTC … Read more

Second Life: Intel HD Graphics – How to Improve

Recently an acquaintance with HD graphics ask for help because of video problems. We haven’t been able to find the solution needed, yet. But, we did come across a number of tips on how to make Intel’s HD Graphics work better. So, I’ll pass those along.

.✻ Soft Tones ✻.
.✻ Soft Tones ✻.

First before spending time beating on a problem only to discover it is a dead horse, check the system requirements. Next read through what I have here, before you start beating. Also, remember, clearing the viewer’s cache is likely to make things worse. So, save that idea for the ‘no-hope-left’ stage. 

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NVIDIA Settings 2016

Minor updates 2022/04

Calla Cela got settings for her NVIDIA card, specifically her 970, from NVIDIA tech support. She made this handy video. Using it I decided to check my settings it has been forever since I looked at them. zOMG! When the Lindens changed the install folder name, (like L O N G ago) my SL setup apparently went away…

There are some gotcha’s in her video. Nothing wrong. Just some places where you are likely to hit a wall.

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State of Graphics: DirectX 12 & Vulkan

In Second Life we run on OpenGL. Most Windows games run on DirectX. Microsoft has announced DirectX 12. It will essentially make NVIDIA 500 series and older cards obsolete. To use DX12 you’ll need a 600 or newer series card. This video explains what is happening. OpenGL is not left out. It looks like ATI/AMD … Read more

VR Latency

I suspect we have all heard about simulator sickness, akin to motion sickness, caused by latency/lag in providing images to VR headsets. Now NVIDIA is showing an experimental zero latency display. The site Road to VR has the story in an article: NVIDIA Demonstrates Experimental “Zero Latency” Display Running at 1,700Hz.

NVIDIA debuted their experimental display at GTC 2016. The current 90hz displays render an image every 11ms. NVIDIA gets an image on screen in 0.58ms. Wow. 

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Project Sansar and & VR

Hamlet has an interesting survey up in: In Survey, New World Notes Readers Overwhelmingly Interested in Trying Project Sansar This Year. 65±% want to check out Project Sansar. 23±% are undecided. 10±% are NOT interested.

Open up your heart .......
Open up your heart …….

Since Sansar will be free to play (visit), the 23% waiting to hear more makes no sense to me. I’m waiting to get in so I can see for myself. I’m far too jaded to trust anyone’s opinion more than my own eyes and firsthand experience. If you are waiting on more information, isn’t that an interest? 

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