In 2011 Rid Humble gave a keynote speech titled: Apocryphal Game Design Problems at the UC Santa Cruz meeting Inventing the Future of Games. For whatever reason, the speech was just released on the Design 3 blog and popped in my news scanner. At least this is the first time I have come across the video.

Rod Humble at UC Santa Cruz 2011
I found this speech to be an interesting insight into Rod Humble. He has some interesting ideas on game design. Now that we are having a national debate in the US about mass killings and how to stop them, the viewpoints expressed in this speech should be well understood.
Transcribing audio is not a task I enjoy. Nor in this case would it do the topic justice to turn it into written document. The video provides the sense of timing and body language for the humor to come across and aids in placing comments in perspective. Still I’ll provide a summary to give you an idea of content and an index to the video because I suspect at some point I will want to refer back to parts of this speech.
The video runs 51 minutes. I found it worth the time to hear. Continue reading →