New streaming services are popping up to replace OnLive. Soon you should be able to once again stream Second Life™ to your device of choice… at least for a time.
Ciaran Laval has an article up about possible replacements for SL Go, the app and service for streaming Second Life™ to mobile devices. Bright Canopy is one of those working to take the place of Onlive, SL Go’s creator. See: Bright Canopy Beta Testing Frame For Second Life Streaming In A Web Browser.
I think the flaw in these game-streaming-ideas is shown in this company’s statement:
We render SL on powerful machines and stream it straight to your device
Android, iOS, Chromebook, Mac, Linux, anywhere
Say hello to freedom
The emphasis I place on ‘powerful machines’ should have one thinking. If Onlive couldn’t build a working financial model to pay for the computing power and electricity to render games and deliver them, how will any company? Onlive’s biggest problem was a lack of market and the market that existed wasn’t willing to pay the cost.
Onlive had that basic idea down and working. A change the Bright Canopy people make is in place of an app they will use an Internet browser. Now, can they get the cost of the ‘powerful machines’ down low enough to create a cost-of-service acceptable to the market? I doubt it, but people are smart when it comes to cutting costs and being competitive, so maybe.
There seems to be a number of companies and people working on the various parts of tech that will be needed to deliver a virtual world to mobile devices. The world has seen us go from centralized computing in main frames to distributed computing in the PC generation and back to the centralized computing we now call The Cloud.
The reasons given decades ago for moving to distributed computing, everyone has their own computer, are still valid. But, companies have learned they can decrease software piracy and theft by using centralized services and selling subscriptions. Still, expect the cycle to repeat.