An idea for having clothes have parameters that are persistent was put forward. The person suggesting the idea was having problems with setting up feet and shoes for an outfit then changing the feet and shoes for another outfit and messing up the first.
I doubt that feature request is going anywhere because of the system changes that would be needed. But, it would be kind of nice.
There is an easy work-around, which is why I don’t see this feature being implemented. I think the problem solution I have is best illustrated with an example:
In inventory I have my shoes and within this pair of N-core shoes folder I have Scripted and Wear folders. In the Wear folder I have my skins. YS&YS is my newer skin. I’ve adjusted the foot to match my skin in each of the shoe color folders to that skin and set the shoe color. I have one Stocking folder in Mocha Skin. I had to adjust the skin color to match the stocking I liked, which was not in the shoe’s included stockings. Kind of a pain.
By doing this the outfit that wears a shoe/foot combination always has the same skin/shoe color. When I need new colors or I change skins, I make a new foot-shoe combination from the shoes/feet in the Scripted folder. Then I don’t mess up my outfits.
I haven’t started buying mesh shoes for the Slink feet I have. But, I will. It looks to be much simpler and require fewer foot-show combinations because I can reuse the feet. And stockings… with mesh feet it looks to be so much easier to wear stockings, especially with patterns.